Update log
Full DCS World Steam Edition update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Fixes
- Balance
- Performance
- Maps
- UI and audio
DCS 2.9.26.23111.1
New campaigns:
DCS: Spitfire Fight or Die Campaign by Reflected Simulations
DCS: A-10C II Outpost Part II Campaign by Stone Sky
DCS: F-16C Fangs Out Campaign by Fight's On Simulation
DCS Core
AI Aircraft
B-17G. Strange pitch actions during takeoff run. Pitch is changed several times so the couple of tail wheel bounces appear. Fixed.
AI makes several "rocking wings" motion during climb. Fixed.
AI wingmen cannot descend low after following the lead climb. Fixed.
Strange behavior of the AI during target pursuit. While flying behind a target, the aircraft periodically performs maneuvers, loses speed and again tries to pursue the target. Fixed.
Mosquito. "Restrict afterburner" advanced waypoint action does not restrict WEP. Fixed.
MiG-15bis. Nose wheel incorrect animation (goes under ground). Aircraft pitch instant change right before takeoff run. Fixed.
MiG-25PD, MiG-25RBT, and MiG-31 aircraft have a max altitude in ME that is too low. Fixed. NOTE extreme ceiling above 20 000 m could be reached with very specific conditions - minimum weight, no weapon, max speed.
AI Ground
If the SAM system gets in the water, it can't lock onto targets. Fixed.
Fixed T-80B track rotation speed.
- T-62MModel AP shell, armor penetration by an AP shell, armor and chassis - fixed.
Fixed a crash when performing a threat check on an already deleted unit.
Currenthill Asset Pack
Fixed EC-665 Tiger UHT Attack Helicopter missing blurred rotor backface
Removed EC-665 Tiger UHT Attack Helicopter placeholder future weapons
Fixed EC-665 Tiger UHT Attack Helicopter missing destroyed model FLIR texture
Fixed EC-665 Tiger UHT Attack Helicopter ambient occlusion texture
Fixed Tu-95MS windshield wiper argument issue
Fixed Tu-95MS copilot head elevation issue
Changed Project 22160 with Tor M2KM damage model with more visible damage
Changed Project 22160 damage model with more visible damage
AI Navy
- FFG-7 Perrymissile launch delays fixed.
Resource Manager
Igla missiles don't show up in warehouse view in-game and can not be used for rearming. Fixed.
Weapons
SD-10 missiles modeling updated with INS, Guidance with Kalman filter and Datalink blocks and is now on par with AIM-120 on detail modeling scale
Reduced RCS of ballistic missiles Iskander and ATACMS from 2.0 to 0.2 sq.m.
AN/M-64 bomb, added fuse options for F-86F
Kuznetsov aircraft carrier weapons:
- CosmeticKinzhal SAM missiles go directly into the waterfixed.
Enabled "shoot in" bias and LOS shift for Tor SAM, solved Tor SAM accuracy problem against cruise missiles.
Lead mode adjusted for SHORAD CLOS systems, mode switch logic in case of ecm, alternative loft in ecm environment
Data Transfer Cartridge:
Fixed: Crashes on close when players were moved to spectators.
Fixed: CTD when selecting "auto" (HSI/Waypoint) with TOT.
Fixed: DTC deleting Bullseye co-ordinates.
Fixed: DTC load map warning popup unexpected.
- CosmeticFixed: F/A-18CUnable to edit or add TGT point correctly if DTC is loaded.
- CosmeticFixed: F/A-18CChanging altitude on RTE SEQ tab is changing waypoint elevation.
Fixed: doesn't close on Track Replay.
User Interface:
New button added to map (F10) interface which allows to toggle visibility of navigation beacons
Scripting:
Player scores triggers in Single Player are not being registered. Fixed.
Quick Action Generator:
F-14A-135-GR (Early) missing. Fixed.
Historical mode:
Added UH-1 (HKP-3) for Sweden.
The service life of the L-39 in Algeria has been corrected.
DCS: MiG-29A Fulcrum by Eagle Dynamics
IRSTS:
Fixed: The map display in IRST mode is triggered by spawning the Mi-24P prior to the MiG-29A.
- FixedThe logic for the CLIMB (CLB) command when attacking a low-altitude target for the R-27T/ET has been corrected.
FCR:
Improved search/tracking in TWF modes.
Fixed: "Return
Source
