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- DayZ
Status Report - 08 March 2017
This week, Brian and Mirek are explaining our decision to push vehicles to Stable branch early, Peter is teasing bits and pieces about our recent effort to improve the melee weapons combat, and Viktor reports on the pro…
- DayZ
Status Report - 21 February 2017
Greetings Survivors, Creative Director Brian Hicks will share the latest info on where we are at in the development process, Mirek and Peter are talking about removing SQF and Adam wants to share with you our progress w…
- DayZ
Status Report - 21 February 2017
Greetings Survivors, Creative Director Brian Hicks will share the latest info on where we are at in the development process, Mirek and Peter are talking about removing SQF and Adam wants to share with you our progress w…
- DayZ
Status Report - 7 February 2017
We have a new Status Report for you. Brian is talking about known issues and fixes what are we working now and Victor is sharing some news from animation department. We want to show you an interesting thread from our of…
- DayZ
Status Report - 7 February 2017
We have a new Status Report for you. Brian is talking about known issues and fixes what are we working now and Victor is sharing some news from animation department. We want to show you an interesting thread from our of…
- DayZ
Status Report - 24 January 2017
Evening Survivors, We've all experienced a lot of server crashes over the last two weeks, so Peter and Mirek are providing an update on how we want to handle them. Additionally, Brian is talking about known issues, Adam…
- DayZ
Status Report - 24 January 2017
Evening Survivors, We've all experienced a lot of server crashes over the last two weeks, so Peter and Mirek are providing an update on how we want to handle them. Additionally, Brian is talking about known issues, Adam…
- DayZ
Status Report - 10 January 2017
Hello Survivors, New Year is here and with it the first Status Report. Brian would like to present major goals for 2017, Peter talks about reasons why the game is more hardcore than before and Baty summarizes your Chris…
- DayZ
Status Report - 10 January 2017
Hello Survivors, New Year is here and with it the first Status Report. Brian would like to present major goals for 2017, Peter talks about reasons why the game is more hardcore than before and Baty summarizes your Chris…
- DayZ
Status Report - 20 December 2016
Hello survivors! Christmas is coming and we have a small gift for you - 0.61 on Stable branch, Brian is going to tell you more about it. Peter talks about character growth and Mirek has information about vehicles, and t…
- DayZ
Status Report - 20 December 2016
Hello survivors! Christmas is coming and we have a small gift for you - 0.61 on Stable branch, Brian is going to tell you more about it. Peter talks about character growth and Mirek has information about vehicles, and t…
- DayZ
Status Report - 06 December 2016
Greetings, survivors! We have Brian and Mirek on this week, mostly covering the recent improvements in server performance and our final push to have 0.61 out on Stable before Christmas. Additionally, Brian provides a bi…
- DayZ
Status Report - 06 December 2016
Greetings, survivors! We have Brian and Mirek on this week, mostly covering the recent improvements in server performance and our final push to have 0.61 out on Stable before Christmas. Additionally, Brian provides a bi…
- DayZ
Status Report - 22 Nov 2016
Hello Survivors! we have a juicy Status Report for you again! Victor presents a video full of new animations, Adam is talking about military base changes and Baty is showcasing all the cool wolves footage from our commu…
- DayZ
Status Report - 22 Nov 2016
Hello Survivors! we have a juicy Status Report for you again! Victor presents a video full of new animations, Adam is talking about military base changes and Baty is showcasing all the cool wolves footage from our commu…
- DayZ
Status Report - 08 Nov 2016
Afternoon Survivors, We have an update from Brian, Mirek and Dustin for you. They'll be sharing the latest about the 0.62 presentation at PAX Australia, 0.61 Experimental public testing, and some details about what's go…

