HomeGamesUpdatesPricingMethodology
Steam News22 July 20214y ago

Screaming Steel - The Endgame Update

The intensely passionate team behind the Screaming Steel – Day of Infamy total conversion mod, have recently announced their final update, the aptly titled ‘Endgame’.

Full notes

Full Day of Infamy update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes6 additions4 changes0 removals
  • Maps
  • Server
  • Gameplay
  • Balance
addedThe intensely passionate team behind the Screaming Steel – Day of Infamy total conversion mod, have recently announced their final update, the aptly titled ‘Endgame’. With a new map, new class, new units, a large number of new weapons and gear, as well as gameplay and art changes, this promises to be one of their biggest updates. You can find their full announcement below.
changedTHE ENDGAMEHello Screaming Steel players! After having spent roughly a year and a half working on this, we are happy to announce the release of our aptly named Endgame Update this Thurday, July 22 at 6PM UTC. On launch day you can expect to find developers and community members taking part in both COOP and PvP battles on the various servers running the mod.
addedTHE ENDGAMEEndgame contains heaps of new content as well as updates to gameplay and existing content. There are also lots of bug fixes included. Many of the key points of the update are covered in this short trailer we put together - enjoy.
changedBAILLEUL, APRIL 1918Set during the Battle of Lys, Bailleul is an urban map loosely based on the fighting for the town with the same name that occurred on April 13-15, 1918. British defenders are tasked with defending the town from attacking Germans. You can expect fights happening in claustrophobic alleyways, interiors and chokepoints, but it’s also worth keeping an eye out for machine gunners and snipers covering important sightlines throughout the map.
changedBAILLEUL, APRIL 1918We’d like to give a huge thanks to Radu Tanasie for making this map happen.
addedNEW CLASS - THE SENTRYA new defensive class with weaponry suited for holding key points and having an assisting role during assaults. The class has access to bolt-action rifles, body armour and dangerous defensive shrapnel grenades.

Day of Infamy changes

addedThe intensely passionate team behind the Screaming Steel – Day of Infamy total conversion mod, have recently announced their final update, the aptly titled ‘Endgame’. With a new map, new class, new units, a large number of new weapons and gear, as well as gameplay and art changes, this promises to be one of their biggest updates. You can find their full announcement below.
changedHello Screaming Steel players! After having spent roughly a year and a half working on this, we are happy to announce the release of our aptly named Endgame Update this Thurday, July 22 at 6PM UTC. On launch day you can expect to find developers and community members taking part in both COOP and PvP battles on the various servers running the mod.
addedEndgame contains heaps of new content as well as updates to gameplay and existing content. There are also lots of bug fixes included. Many of the key points of the update are covered in this short trailer we put together - enjoy.
changedSet during the Battle of Lys, Bailleul is an urban map loosely based on the fighting for the town with the same name that occurred on April 13-15, 1918. British defenders are tasked with defending the town from attacking Germans. You can expect fights happening in claustrophobic alleyways, interiors and chokepoints, but it’s also worth keeping an eye out for machine gunners and snipers covering important sightlines throughout the map.
changedWe’d like to give a huge thanks to Radu Tanasie for making this map happen.

The intensely passionate team behind the Screaming Steel – Day of Infamy total conversion mod, have recently announced their final update, the aptly titled ‘Endgame’. With a new map, new class, new units, a large number of new weapons and gear, as well as gameplay and art changes, this promises to be one of their biggest updates. You can find their full announcement below.

THE ENDGAME

Hello Screaming Steel players! After having spent roughly a year and a half working on this, we are happy to announce the release of our aptly named Endgame Update this Thurday, July 22 at 6PM UTC. On launch day you can expect to find developers and community members taking part in both COOP and PvP battles on the various servers running the mod.

Endgame contains heaps of new content as well as updates to gameplay and existing content. There are also lots of bug fixes included. Many of the key points of the update are covered in this short trailer we put together - enjoy.

https://www.youtube.com/watch?v=gn8xPY7rc1c

As the name suggests, this is the last content update we are releasing for the mod. This does not mean support is ending completely - potential bugfixes might be necessary, and there are still small pieces of content we simply could not finish in time for Endgame.

CHANGELOG AND HIGHLIGHTS

The full changelog for the update can be found by clicking the link below. What follows are some important highlights from the changelog.

FULL CHANGELOG

BAILLEUL, APRIL 1918

Set during the Battle of Lys, Bailleul is an urban map loosely based on the fighting for the town with the same name that occurred on April 13-15, 1918. British defenders are tasked with defending the town from attacking Germans. You can expect fights happening in claustrophobic alleyways, interiors and chokepoints, but it’s also worth keeping an eye out for machine gunners and snipers covering important sightlines throughout the map.

It supports the Invasion, Offensive, Liberation, Frontline, Stronghold, Entrenchment and Raid game modes.

We’d like to give a huge thanks to Radu Tanasie for making this map happen.

NEW CLASS - THE SENTRY

A new defensive class with weaponry suited for holding key points and having an assisting role during assaults. The class has access to bolt-action rifles, body armour and dangerous defensive shrapnel grenades.

The class is the only one able to deploy a multi-use first aid kit for helping out wounded teammates. Press the deployable key to place a first aid kit, and your use key to gather some health. A first aid kit will heal you for 50HP and has 5 uses. It will disappear when it’s been used up by teammates or yourself.

NEW WEAPONRY AND GEAR

A small selection of new weaponry and gear.

The update contains a large amount of new weaponry - from the famous Canadian Ross rifle, to the brutal looking Dudley push dagger. Oddities like the British Pritchard-Greener bayonet for the Webley revolver and the German M13/15 Poppenberg impact grenade also make an appearence. Usable trench whistles for officers are also included - and there’s still more.

NEW UNITS

With the update we’ve also made use of the unit system from vanilla Day of Infamy. You will be able to play as several new units on battlefields where they took part in real life fighting. The German Jägers with their distinct shako headwear are included, as well as the British 19th (Western) Division sporting pink butterfly markings

Source

Steam News / 22 July 2021

Open original post

Changelog.gg summarizes and formats this update. How we read updates.