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Steam News21 February 20264mo ago

Dawnsbury Days 4.16 (hugging hotfix)

Bugfixes: Story mode: Fixed a pathing regression introduced in 4.15 where some movements didn't execute, especially in cutscenes where characters move into each other, such as when hugging.

Full notes

Full Dawnsbury Days update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition4 changes0 removals
  • Fixes
  • Gameplay
  • Balance
fixedStory mode: Fixed a pathing regression introduced in 4.15 where some movements didn't execute, especially in cutscenes where characters move into each other, such as when hugging.
addedNew items: greater healer's gloves
changedSpells (Deflect Critical Hit): Spell now shows an overhead and writes information into the combat log.
changedSpells (Mage Armor): Now heightens properly for spell level 6 and beyond.
changedSpells (Wish): Now orders spells by minimum spell level descending, and doesn't list some non-useful technical spells.
changedSpells (Mariner's Curse): The curse now lasts until long rest only, and on Insane difficulty only. On Hard and lower difficulties, the curse now lasts only for the rest of the encounter.

Dawnsbury Days changes

fixedStory mode: Fixed a pathing regression introduced in 4.15 where some movements didn't execute, especially in cutscenes where characters move into each other, such as when hugging.
addedNew items: greater healer's gloves
changedSpells (Deflect Critical Hit): Spell now shows an overhead and writes information into the combat log.
changedSpells (Mage Armor): Now heightens properly for spell level 6 and beyond.
changedSpells (Wish): Now orders spells by minimum spell level descending, and doesn't list some non-useful technical spells.

Bugfixes:

  • Story modeFixed a pathing regression introduced in 4.15 where some movements didn't execute, especially in cutscenes where characters move into each other, such as when hugging.

Character content:

  • New items: greater healer's gloves

  • Spells (Deflect Critical Hit): Spell now shows an overhead and writes information into the combat log.

Character content (beyond the level cap):

  • Spells (Mage Armor): Now heightens properly for spell level 6 and beyond.

  • Spells (Wish): Now orders spells by minimum spell level descending, and doesn't list some non-useful technical spells.

Balancing:

  • Spells (Mariner's Curse): The curse now lasts until long rest only, and on Insane difficulty only. On Hard and lower difficulties, the curse now lasts only for the rest of the encounter.

Minor bugfixes:

  • TextFixed text in some stat blocks.

Source

Steam News / 21 February 2026

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