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Full Dawncaster | The RPG Cardventure update
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Repeated intro
Hey all!
What changed
- Events
- UI and audio
- Gameplay
- Balance
Dawncaster | The RPG Cardventure changes
Patch 1.18.002 adds one of our most requested features - Achievements & Rewards!
Achievements & Rewards
We've seen the feedback about the initial phase of unlocks could feel slow / grindy to some, and we recognize that with over 5 years of content development, there is a lot to 'catch up' on.
This is why we added a new way to unlock Fateshards* faster in the beginning of your Dawncaster journey via Achievements. With over 100 achievements to discover and each granting between 10 and 250 Fateshards, there are new ways to quicken the unlocks of new cards, talents, portraits and more!
*Note: Fateshards are a completely free, non-purchasable indicator of our meta progression system.
For achievements you've already unlocked, Fateshards will be awarded retro-actively :)
Cross platform achievements
Achievements are shared between platforms, and even update your native achievements once earned on another platform. However, their rewards are granted just once per unlock (not per platform). In order to sync your achievements, make sure you are logged into our Unity Cloud account with the same credentials on all devices.
Patchnotes for 1.18.002
UI / UX
Bounties and achievements can now be viewed in their own panel, available from the home menu
Fixed various issues with the controller input that would skip level up screens
Balance Changes
Chromatic Breath can no longer be found in card rewards
Arboreous Forms talent now requires 1 Dexterity and 1 Intellect
Arboreous Forms talent now conjures a Beastform at the start of the turn rather than imbue a Master of Forms
Bugfixes
Artifacts created by Explorer's Trick should no longer remain in your deck after combat
Tuned the Arboreous Forms talent and added the DEX / INT requirement
Underling now correctly Subjugates a Humanoid enemy when the player has the required gold
Chromatic Breath (Drake Familiar's ability) no longer adds chain to the enemy
Fixed various tooltips and card phrasings
Various improvements to localization
Fixes to the screenreader support (in particular the ability to start a run in the Sunforge)
That's all for this week's patch! More is coming for Dawncaster so stay tuned! Also, we're about to kick off our next Card Design competition over on the Discord, so if you fancy yourself a card crafter head on over to our #card-brewery channel. The announcement will be up early next week!
Source
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