Full notes
Full Dawn of Andromeda update
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What changed
- Balance
- Fixes
- Performance
- Gameplay
- Maps
- Events
Dawn of Andromeda changes
Hello everyone! We have just released patch 1.6 for Dawn of Andromeda. This update contains bug fixes, balance tweaks as well as some AI improvements. As usual don't hesitate to drop a line in the forums as we're always on the lookout for bug reports and feedback. That said, we would like to thank everyone for taking the time to report issues and sending feedback to us as well as for your continued support. Enjoy! Changelog:
Fixed “No more systems to explore being spammed”
Rebalanced AI overusing spies
Various minor performance tweaks
Rebalanced ships to be slightly faster
Balanced AI to use spies against races with friendlier relations less frequently
Rebalanced space monsters to be generally more powerful
Tweaked AI to be slightly more aggressive militarily
Fixed council members not being dismissed after getting assassinated in a spy operation
Fixed player successfully stealing technologies he already has using spies
Tentative fix for ships showing a white texture instead of its proper texture
Fixed new spies not being generated
Fixed rare issue that caused the AI freezing for around half a minute
Fixed Fuel ranges not being accurate
Fixed race intro videos occasionally not displaying correctly
Fixed some minor graphical bugs
Fixed map borders not displaying correctly under certain conditions
Fixed some special projects not working correctly
Fixed instances where the main menu music doesn’t play
Fixed rare issue where player would have a spy related event in the base game
Tentative fix for ships disappearing after entering a warp point
Fixed misc typos
Source
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