Full notes
Full Dave.EXE update
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What changed
- Events
- Gameplay
- Store
- Maps
- Balance
- Fixes
Added: A scrap reward of 10 scrap when you complete the tutorial quest
Added: Tips to the general load screens
Added: Status effect icons to the Berripoodia to better understand what the status effect looks like
Added: Additional elements to the tutorial to teach players about the flashlight and other basic keys
Added: A missing texture to Ghost Candy on the beach
Changed: Updated a name in the credits
Changed: The Berry ATM now grants 2 scrap rather than 1 scrap
Changed: Slightly brightened Lumi's skin color to have less blue in the face
Changed: Many maps have been touched up and rebalanced to give players more opportunities to escape chases
Buffed: Increased the duration of the player's haste after getting hit from 1.25 seconds to 2 seconds
Nerfed: Decreased the run speed of the Asylum Ghosts from Wails in the Night from 675 run speed to 650
Nerfed: Decreased the chase timer length of the Asylum Ghosts from Wails in the Night from 5 to 4 seconds
Nerfed: Decreased the chase timer length for Dawnshine from from 4 to 3.5 seconds
Nerfed: Ai Mirai's Flash From The Past challenge no longer features Florgin due to the severity of the difficulty
Nerfed: Pumpkin's Get his Ass, Pardner challenge no longer features Lanky Lonky and Beans due to the severity of the difficulty
Fixed: A bug where the Mold Mimic could still throw his Frenzy Fidget after being stunned by the player
Fixed: A bug where Megan Mechie's Trojan skin had a red emissive texture when in his lost phase
Fixed: A bug where dying to the Brink of Ruin while in a hiding place would allow you to exit the hiding place and remain softlocked while in the result screen
Fixed: A bug where the player would continue being poisoned by Hanako while in the results screen
Fixed: A bug where the Ghost Candy and Padre health portraits were not updating to the healthy state after picking up a defuse
Fixed: A bug where Jamora was causing the player to teleport to random points on Platypus Pines' Creepy Caverns map
Fixed: A bug where a random vending machine was spawning by the new crawlspace on Winky Wonky City's Edgy Dave's Penthouse map
Fixed: A bug where Armo's powerup particles were not being removed when deactivated
Fixed: A bug where enemies were still firing their weapons while stunned/killed
Fixed: A bug where Ducktor Dungy's Bio Hazard skin was displaying the wrong price of 5k coins instead of 7.5k coins
Fixed: A bug where Cockeye would have a chance of getting stuck in place on Splintered Islands' Fish Guts Village map
Fixed: A bug where Test could kill you while you're already in a death animation from someone else
Fixed: A bug where the player could go in and out of third person when sitting down on a chair
Fixed: A bug where Chambers when stunned would become edgy the next time she appears as if she had died
Fixed: A bug where Edgy Beef Patty would have his eyes appear when he begins chasing
Fixed: A bug where the charm displayed for completing Ai Mirai's last challenge was displaying the Tuck and Tumble charm rather than the Love Potion charm
Fixed: A bug where the Edge World intro theme was not affected by the volume sliders or speed pitching caused by various game events
Fixed: A bug where Edgy Dave could get stuck on top of the busted vending machine on Bear County's Fall Mall map
Source
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