Full notes
Full Data Center update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
Data Center changes
New: Command Center - Automate the repair of devices
New: VLANs - set on switch ports to allow disallow flow
Improved: Route evaluation update
Fix: Lights rebaked
Improved: EOL times get longer after first repair
Fix: Motion blur 0 logic
Fix: Code improvements -Handling of cabling OFF switches
New: Unity engine updated to 6.4
Improved: Character limit for labels and save name increased to 35
Fix: SwitchID healing code. When your cables stopped working in some point, one issue which happened that SwitchID got recreated and did not match the previous switchIDs which are saved on the cables.
Improved: Performance: LODs on switches, lowered Racks vertices count.
Improved: technician audiosource issue fix, doppler effect issues
Fix: When loading new save over another the coroutine for counting money was not stopped so it was adding money.
Source
Changelog.gg summarizes and formats this update. How we read updates.
