Full notes
Full Data Center update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Performance
- Gameplay
- UI and audio
Data Center changes
v1.0.44
New: Pause Menu Other->Evaluation cooldown : this will make longer delays between each evaluation to keep CPU less occupied. But you will have to understand that when you set higher limit the connectivity will be ready based only after the evaluation.
Improved: Performance updates: better CPU handling of packet spawners, Queued evaluation system. Breaking co-routines moved to one central system
New: Command Center - They are just playing for now
New: 3 new technicians
Fix: Time format in save changed to 24h
Fix: Load save files names in list performance
Improved: packets rendering performance
New: packet types assignment in game-play options - Lit (default), Unlit(more performant), Off
Fix: fallback if customer with lower requirements was assigned to higher base type. There will always be at least one customer to assign.
New: Add all broken devices in Technician queue button
New: Player unstuck button in pause menu → other
Source
Changelog.gg summarizes and formats this update. How we read updates.
