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Steam News5 March 20263mo ago

Version 0.6.20 Patch Notes

Attention Divers, We've deployed a balancing and hotfix update based on player feedback. See the changelist below!

Full notes

Full Darkwater update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes0 additions15 changes3 removals
  • Gameplay
  • UI and audio
  • Balance
  • Store
  • Workshop
  • Fixes
fixedWe've deployed a balancing and hotfix update based on player feedback. See the changelist below!
removedInventory UI now disabled in lobby
changedCredits updated
changedBalance
changedStore vending machine item spawns overhauled. Stores now always spawn 1 weapon/equipment, 0-1 ammo stacks, 1-2 consumable items, 0-1 random items
changedOxygen Tank cost decreased: $12 -> $10
Oxygen Tank scrap cost decreased:42Oxygen Tank scrap cost decreased: decreased, nerfOxygen Tank weight decreased:64.5Oxygen Tank weight decreased: decreased, nerfWorkshop spawn weight increased:1020Workshop spawn weight increased: increased, buffFlooded outpost loot spawning bonus increased:15%30%Flooded outpost loot spawning bonus increased: increased, buff

Attention Divers,

We've deployed a balancing and hotfix update based on player feedback. See the changelist below!

General

  • Inventory UI now disabled in lobby

  • Pneumatic Launcher system renamed to Manned Torpedo

  • Credits updated

Balance

  • Store vending machine item spawns overhauled. Stores now always spawn 1 weapon/equipment, 0-1 ammo stacks, 1-2 consumable items, 0-1 random items

  • Oxygen Tank cost decreased: $12 -> $10

  • Oxygen Tank scrap cost decreased: 4 -> 2

  • Oxygen Tank weight decreased: 6 -> 4.5

  • Workshop spawn weight increased: 10 -> 20

  • Heavy Workshop spawn weight increased: 8 - > 16

  • Flooded outpost loot spawning bonus increased: 15% -> 30%

  • Rebreather oxygen bonus increased: 250% -> 300%

  • Item spawn weights increased in LockedRoom_00

  • Item spawn weights increased in LockedRoom_01

  • Service Submarine starting credits increased: $8 -> $30

  • Service Submarine now starts with lantern in storage

Bug Fixes

  • Fixed issue where clients could lose items switching districts

  • Fixed issue where Jumbo Crab would sometimes stop moving after attacking player

  • Issue where Jumbo Crab could sometimes not hear clients should be fixed

  • Jumbo Crab player tracking improved

  • Bomb quest rooms can no longer spawn in flooded outposts

  • Fixed enemy submarines that fired incorrect weapons

  • Enemies can no longer stun players with critical blocks, preventing players from attacking

  • Manned Torpedo broken floor concrete colour updated

Thanks for supporting Darkwater on its Early Access journey!

Are you experiencing bugs? Please let us know in our bug report form here.

  • Targon Studios

Source

Steam News / 5 March 2026

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