Full notes
Full Darkwater update
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What changed
- Gameplay
- Balance
- UI and audio
- Fixes
- Store
- Maps
Attention Divers,
We've deployed a hotfix addressing balancing for the Brimstone update and a number of bugs.
General
Fire damage no longer triggers Containment Room alien spawn
Increased Containment Room spawn timer: 3 -> 5 seconds
Flamethrowers can now be placed on weapon/equipment racks
Model added for dropped Blowtorch
New sound effect added for crate falling over in Containment Room
Kraken Tentacle melee range reduced: 2.5 -> 1.9
Bug Fixes
Increasing the width/height of a submarine will now adjust wall dependent systems (Pneumatic
Launcher, Porthole, Torpedo Bay, Etc.)
Fixed issue where AI agents would fight to stand in the same spot (most common with infected)
Fixed issue with Infected Diver "Frantic" AI state
Bombs now rumble outposts again upon exploding
Fixed collider in StorageLoading(3x5) room that players could clip under
Outpost entrance ladders given collider - no more hiding behind them
Sledgehammer and Knife no longer clips through hand in blocking animation in 3rd person animation
Fixed arcade machine title display issue with certain languages
Can now see diver icons when diver returns from enemy submarine
Clients no longer see a hit marker when shooting at dead enemies
Fixed issue with challenges not displaying correct progress in lobby list
Fixed saves slot display issue for certain languages
Fixed issue with store door collider
Fixed issue with extinguisher holder shadow
Fixed issue where rocks continued launching after winning/retreating in a Geothermal Vents biome
Fixed Reload Warning formatting on weapons for certain languages
Enemies can no longer walk through closed doors on player submarine
Biome effects that are in the process of triggering as a battle ends will no longer trigger
Fixed issue where resolution setting was getting overridden to "Auto" on startup
System repairing network code improved
Multiple players can now repair the same system without the repair speed slowing down
Flamethrower Refill Station now only displays "Refill" when equipped flamethrower has less than 50 fuel
Fixed issue where loading a new language in main menu wouldn't update save slot translations
Two players can no longer interact with the same terminal at the same time
Thanks for supporting Darkwater on its Early Access journey!
Are you experiencing bugs? Please let us know in our bug report form here.
Targon Studios
Source
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