Full notes
Full DarkMaus update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- UI and audio
- Gameplay
- Balance
- Security
- Fixes
I've mostly been working on stability, but some gameplay tweaks too. Unfortunately there are still a number of ongoing crashes out there. Major Fixes
Fixed crash when changing weapons quickly after deflecting an arrow
Checkpoint files are backed up before saving or starting a NG+, to prevent lost progress in the case of corrupted save files
Fixed crash changing graphics setting
Fixed crash in UI
Performance
Full res torch shadows disabled
Gameplay
If you accidentally damage Anna too much, she will forgive you after killing you once
Halberd does more damage to compensate for its higher requirements
Reduced swamp slow
Late game castle enemies made a bit easier, bosses a bit harder
Fixed Zarristar exploit with greatsword
Fixed Fuel Jar exploit
Fixed Fire Blade Oil effect not showing up after an exit
Source
Changelog.gg summarizes and formats this update. How we read updates.
