HomeGamesUpdatesPricingMethodology
Steam News3 February 201610y ago

Update 1.02

I've mostly been working on stability, but some gameplay tweaks too. Unfortunately there are still a number of ongoing crashes out there.

Full notes

Full DarkMaus update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes0 additions6 changes1 removal
  • Performance
  • UI and audio
  • Gameplay
  • Balance
  • Security
  • Fixes
changedI've mostly been working on stability, but some gameplay tweaks too. Unfortunately there are still a number of ongoing crashes out there. Major Fixes
fixedFixed crash when changing weapons quickly after deflecting an arrow
fixedFixed crash changing graphics setting
fixedFixed crash in UI
changedPerformance
removedFull res torch shadows disabled

I've mostly been working on stability, but some gameplay tweaks too. Unfortunately there are still a number of ongoing crashes out there. Major Fixes

  • Fixed crash when changing weapons quickly after deflecting an arrow

  • Checkpoint files are backed up before saving or starting a NG+, to prevent lost progress in the case of corrupted save files

  • Fixed crash changing graphics setting

  • Fixed crash in UI

Performance

  • Full res torch shadows disabled

Gameplay

  • If you accidentally damage Anna too much, she will forgive you after killing you once

  • Halberd does more damage to compensate for its higher requirements

  • Reduced swamp slow

  • Late game castle enemies made a bit easier, bosses a bit harder

  • Fixed Zarristar exploit with greatsword

  • Fixed Fuel Jar exploit

  • Fixed Fire Blade Oil effect not showing up after an exit

Source

Steam News / 3 February 2016

Open original post

Changelog.gg summarizes and formats this update. How we read updates.