Full notes
Full DarkMaus update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Maps
Big change - the 6 previous weapon skills are now merged into 3. Having such specific weapon skills was causing too much upgrade lock-in, and most of the weapons in the game couldn't even be equipped on a single run. Other changes:
Map vision stays around for longer
Slightly more morsels in the mid and late game
Ghost allies are not quite as tough with the Ghost whisperer ability
Improved balance of NG+++ player upgrade scaling
Source
Changelog.gg summarizes and formats this update. How we read updates.
