Update log
Full Darkest Descent update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Fixes
- Balance
hello, patch!
so remember how i said that the previous patch should have been the last? yea i found an issue with saves that i didnt wanna just leave in the game until the next update so here we are! its all fine though this is a small patch, nothing much
general changes
enemies will get more aggressive as the battle progresses, performing more actions the longer you have stayed in combat
enemies should use special skills far more often
a lot of enemies have been given expanded movesets (most notable on mimics)
enemy level scaling has been slightly reduced to compensate for these changes
bug fixes
saves should no longer load incorrect loadouts / assign wrong player slot in multiplayer
joining a lobby while the client has an active save state selected should no longer interfere with save loading
more status effect descriptions have been fixed to display properly
damage numbers should now account for armor and show correct damage amounts
Source
