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Steam News28 September 20259mo ago

Patch 9.28.2025 Beta-0.53 Released!

Patch Notes - September 28, 2025 Enemy Adjustments: Reduced attribute values for certain enemies. Adjusted the decks of some enemies. Specific cards in certain enemy decks will no longer appear at lower Twisted-Levels.

Full notes

Full Darkest Darkness update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions4 changes0 removals
  • Gameplay
  • Events
  • Fixes
  • Store
  • UI and audio
fixedEnemy Adjustments: Reduced attribute values for certain enemies. Adjusted the decks of some enemies. Specific cards in certain enemy decks will no longer appear at lower Twisted-Levels. Increased the variety of common enemies. Increased the variety of elite enemies. Added more regional Bosses. Different regions now feature distinct monster type distributions. Each region now has unique regional Bosses.
changedBattle Reward Adjustments: In research material rewards, "Cost Type" materials will now only correspond to the cost type of the selected character’s ability template. Removed resource materials related to "Target Type."
fixedResearch System Adjustments: When crafting cards, the target type is now fixed to a choice between "Self" and "Single Enemy." Limited the number of sub-effects that can be attached to each effect when serving as the main structure. Cards produced through research now have structure effect values that scale with the Twisted-Level.
addedBlessing System Adjustments: The Blessing system can now upgrade the target type of cards.
changedShop Adjustments: Research materials sold in the shop now come in sets of three effect sequences. Overall increase in shop item prices.
changedBattle Reward Adjustments: Higher Twisted-Levels now reward randomly generated cards with higher values.

Darkest Darkness changes

fixedEnemy Adjustments: Reduced attribute values for certain enemies. Adjusted the decks of some enemies. Specific cards in certain enemy decks will no longer appear at lower Twisted-Levels. Increased the variety of common enemies. Increased the variety of elite enemies. Added more regional Bosses. Different regions now feature distinct monster type distributions. Each region now has unique regional Bosses.
changedBattle Reward Adjustments: In research material rewards, "Cost Type" materials will now only correspond to the cost type of the selected character’s ability template. Removed resource materials related to "Target Type."
fixedResearch System Adjustments: When crafting cards, the target type is now fixed to a choice between "Self" and "Single Enemy." Limited the number of sub-effects that can be attached to each effect when serving as the main structure. Cards produced through research now have structure effect values that scale with the Twisted-Level.
addedBlessing System Adjustments: The Blessing system can now upgrade the target type of cards.
changedShop Adjustments: Research materials sold in the shop now come in sets of three effect sequences. Overall increase in shop item prices.

Patch Notes - September 28, 2025

  1. Enemy Adjustments:

    • Reduced attribute values for certain enemies.

    • Adjusted the decks of some enemies.

    • Specific cards in certain enemy decks will no longer appear at lower Twisted-Levels.

    • Increased the variety of common enemies.

    • Increased the variety of elite enemies.

    • Added more regional Bosses.

    • Different regions now feature distinct monster type distributions.

    • Each region now has unique regional Bosses.

  2. Battle Reward Adjustments:

    • In research material rewards, "Cost Type" materials will now only correspond to the cost type of the selected character’s ability template.

    • Removed resource materials related to "Target Type."

  3. Research System Adjustments:

    • When crafting cards, the target type is now fixed to a choice between "Self" and "Single Enemy."

    • Limited the number of sub-effects that can be attached to each effect when serving as the main structure.

    • Cards produced through research now have structure effect values that scale with the Twisted-Level.

  4. Blessing System Adjustments:

    • The Blessing system can now upgrade the target type of cards.

  5. Shop Adjustments:

    • Research materials sold in the shop now come in sets of three effect sequences.

    • Overall increase in shop item prices.

  6. Battle Reward Adjustments:

    • Higher Twisted-Levels now reward randomly generated cards with higher values.

  7. Added new beginner tutorials and guides.

  8. Visual updates to some UI icons.

Source

Steam News / 28 September 2025

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