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Steam News3 November 20205y ago

Update 0.6.5

Dear community! It's hard to believe, but we finished off this update, which was planned to be released as they say “yesterday”.

Full notes

Full Darkanoid update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions2 changes0 removals
  • Gameplay
  • Maps
changedSurvival ModeWe have included pre-announced changes such as: - Passage of waves, each wave has its own character; - Improved logic for generating bonuses; - Changed block generation logic; - boss waves;
changedGeneral mechanics:the keyboard control system has been abolished; - the ball rebound from the platform into touch is canceled; - ball collision canceled; - reduced start time for levels; - anti-bonuses will be less common in the Survival mode at the initial stages of the passage;

Dear community! It's hard to believe, but we finished off this update, which was planned to be released as they say “yesterday”. List of innovations:

Graphic elements

Cubes have become laconic, and bonuses are readable and understandable.

Do you remember? It's already in game!

Survival Mode

We have included pre-announced changes such as: - Passage of waves, each wave has its own character; - Improved logic for generating bonuses; - Changed block generation logic; - boss waves;

General mechanics:

- the keyboard control system has been abolished; - the ball rebound from the platform into touch is canceled; - ball collision canceled; - reduced start time for levels; - anti-bonuses will be less common in the Survival mode at the initial stages of the passage;

We hope you enjoy the upcoming changes. Follow the news! Best regards, Shezo Games Team

Source

Steam News / 3 November 2020

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