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Steam News22 October 20205y ago

News update 0.6.5

Dear community! The work is in full swing. But for now, we have to postpone the release of the update, which was planned last week.

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Full Darkanoid update

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What changed

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  • Maps
addedDear community! The work is in full swing. But for now, we have to postpone the release of the update, which was planned last week. We have made several decisions that change the way the game treats its players: - the ball rebound is canceled, now the ball flies through the platform when bouncing off the barrier, to be honest, we ourselves are tired of this method of losing hp; - the balls, when colliding with each other, do not change their trajectory in Casual, this always added chaos and most of the balls went out-of-bounds; - anti-bonuses will be less common in the Survival mode at the initial stages of the passage; - the control system from the keyboard has been abolished, since it is technically impossible to adjust the sensitivity by the force of pressing the keys; - reduced start time for levels; - removed collision of the ball and dips in the lateral parts of the platform, in other words, ball control has become more flexible and intuitive;

Darkanoid changes

addedDear community! The work is in full swing. But for now, we have to postpone the release of the update, which was planned last week. We have made several decisions that change the way the game treats its players: - the ball rebound is canceled, now the ball flies through the platform when bouncing off the barrier, to be honest, we ourselves are tired of this method of losing hp; - the balls, when colliding with each other, do not change their trajectory in Casual, this always added chaos and most of the balls went out-of-bounds; - anti-bonuses will be less common in the Survival mode at the initial stages of the passage; - the control system from the keyboard has been abolished, since it is technically impossible to adjust the sensitivity by the force of pressing the keys; - reduced start time for levels; - removed collision of the ball and dips in the lateral parts of the platform, in other words, ball control has become more flexible and intuitive;

Dear community! The work is in full swing. But for now, we have to postpone the release of the update, which was planned last week. We have made several decisions that change the way the game treats its players: - the ball rebound is canceled, now the ball flies through the platform when bouncing off the barrier, to be honest, we ourselves are tired of this method of losing hp; - the balls, when colliding with each other, do not change their trajectory in Casual, this always added chaos and most of the balls went out-of-bounds; - anti-bonuses will be less common in the Survival mode at the initial stages of the passage; - the control system from the keyboard has been abolished, since it is technically impossible to adjust the sensitivity by the force of pressing the keys; - reduced start time for levels; - removed collision of the ball and dips in the lateral parts of the platform, in other words, ball control has become more flexible and intuitive;

The game will become more casual, and the controls will be more responsive, which will only benefit. We listen to the opinions of the players, do not hesitate to write your opinion, it is thanks to you that the game is getting better every day. We hope you enjoy the upcoming changes. Follow the news! Best regards, Shezo Games Team

Finally, enjoy the future changes that are waiting in the wings :)

Source

Steam News / 22 October 2020

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