In this update4
Full notes
Full Darkanoid update
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What changed
- UI and audio
- Balance
- Gameplay
Darkanoid changes
Dear community! Update 0.6.3 was released today, we have been working on it for a long time to transform the game as much as possible: Changing graphics:
- completely updated interface, from the main menu to the winning screen - every window has been transformed; - the models of all bosses were replaced, and along with them energy shields were tightened, which became a single whole with the ships and visually more pleasant; - changed the choreography of the start of the game; - the display of points on the playing field, now you will know what affects the receipt of the maximum number of points, we will tell you about the revised points system a little below;
Changes in game mechanics:
- scoring system, inflicting critical damage gives X2 points, the longer your effective strikes last, the more points you will be awarded; - the speed of the ball, passing through the Teleport does not increase the speed, and effective strikes contribute to a reasonable increase in speed;
Implementation of tools for mastering the mechanics of our arkanoid:
- a system of teaching the basic basics of the game, this system is implemented as unobtrusively as possible so that players who have already got used to it do not go through it; - a hint system that will help players use existing tools for a more efficient passage;
Bug fixes:
- fixed a bug in which there were restrictions on pressing the main menu button in pause mode.
Best regards, Shezo Games Team
Source
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