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Steam News6 February 20251y ago

Patch Notes for Patch 0.3.1 (February 6th)

Hope you're all enjoying the game! We've got our first patch notes here for Patch 0.3.1 with a slew of fixes and improvements. Let us know if you run into any issues. More updates to come in the future!

Full notes

Full Dark Umbra update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes2 additions4 changes2 removals
  • Gameplay
  • Fixes
  • Maps
changedHope you're all enjoying the game! We've got our first patch notes here for Patch 0.3.1 with a slew of fixes and improvements. Let us know if you run into any issues. More updates to come in the future!
fixedFixed
addedAdded walls on the Castle level to prevent players from getting stuck out of bounds
fixedFixed an issue where the background in the Sewer level could be misaligned in certain situations
removedGame no longer receives input when out of focus
fixedFixed an issue where the player would be locked in place if they were hit on the frame they started a combo attack

Dark Umbra changes

changedHope you're all enjoying the game! We've got our first patch notes here for Patch 0.3.1 with a slew of fixes and improvements. Let us know if you run into any issues. More updates to come in the future!
fixedFixed
addedAdded walls on the Castle level to prevent players from getting stuck out of bounds
fixedFixed an issue where the background in the Sewer level could be misaligned in certain situations
removedGame no longer receives input when out of focus

Hope you're all enjoying the game! We've got our first patch notes here for Patch 0.3.1 with a slew of fixes and improvements. Let us know if you run into any issues. More updates to come in the future!

Fixed

  • The Achievement "A Small Step to Peace" now displays correct quantity required

  • Added walls on the Castle level to prevent players from getting stuck out of bounds

  • The following achievements now track correctly:

    • Blessings From the Past

    • In Seek of Aid

    • Spirit Feast

    • Relic Enthusiast

  • Successful Runs now track correctly

  • Fixed an issue where the background in the Sewer level could be misaligned in certain situations

  • Game no longer receives input when out of focus

  • Dualsense Edge controllers should now work properly

  • Fixed an issue where the player would be locked in place if they were hit on the frame they started a combo attack

  • Fixed an issue where players couldn't use keyboard or controller input for certain Yes/No inputs

  • Fixed an issue where failing a run would incorrectly add to the player's Total Revive stat

  • Fixed an issue where certain charms couldn't be equipped simultaneously

  • Equipped charm indicator now properly appears on the charm screen

  • Enemy status icons now display for all players

  • Fixed an issue causing the effect of the King's Gambit relic to remain permanently between runs

  • Gold dropped during online play now correctly scales

  • The Gold Gain upgrade now works properly

  • Fixed an issue where multiple players could activate the same shrine simultaneously

  • Fixed certain achievements not tracking when playing in an online game

  • Stun icon no longer incorrectly displays on bosses

  • Item Shrines now properly scale with stage count

  • Castle elevator now properly de-spawns in online games

Changes

  • Ranger arrow now travels further off screen before de-spawning

  • Enemy fireballs now disappear after hitting the player

  • Added a lever to the final elevator

Source

Steam News / 6 February 2025

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