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Steam News24 September 20259mo ago

Patch 0.4.4

Fixes 'Static Metal' no longer incorrectly keeps its level between runs 'Ritual of Pain' no longer spelled incorrectly Fixed an issue where players would keep more money on death than they were supposed to Fixed a typo

Full notes

Full Dark Umbra update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes8 additions19 changes14 removals
  • Gameplay
  • Fixes
  • UI and audio
  • Balance
  • Maps
  • Store
removedFixes'Static Metal' no longer incorrectly keeps its level between runs
removedFixes'Ritual of Pain' no longer spelled incorrectly
fixedFixesFixed an issue where players would keep more money on death than they were supposed to
fixedFixesFixed a typo in the Cultist descriptions
fixedFixesFixed a typo in the Merchant Badge Charm
fixedFixesFixed a bug where Reiklund's spin attack couldn't hit the player if they were standing in it on the frame it started

Fixes

  • 'Static Metal' no longer incorrectly keeps its level between runs

  • 'Ritual of Pain' no longer spelled incorrectly

  • Fixed an issue where players would keep more money on death than they were supposed to

  • Fixed a typo in the Cultist descriptions

  • Fixed a typo in the Merchant Badge Charm

  • Fixed a bug where Reiklund's spin attack couldn't hit the player if they were standing in it on the frame it started

  • Fireballs shot by Fairies no longer attempt to hit bosses in 3 dimensions

  • 'Spirit Sword' and 'Fire Fairy' will no longer incorrectly attack the origin point of the Sewer boss

  • Experience orbs now come in different sizes and colors depending on their value

  • Fixed a bug where enemies would occasionally spawn at incorrect positions

  • Acquired gold is now correctly reduced if they player Returns to Town during a run

  • Shrines can no longer spawn duplicate Active Relics when playing single player

  • Gold Goblin can no longer be healed by the Cultist Shaman

  • Fixed a bug where Animated Weaponry's sprite's would be incorrect until they attacked

  • Active relics you already have no longer display an erroneous 'Replace' UI prompt

  • Survivability relics now correctly have a green card on the level up screen

Changes

  • Mercenary's Up Special is no longer silent

  • Removed the relic 'Quickdraw Sheath' until we can improve it

  • Reduced the effect of the Movement Speed upgrade and increased base cost to $500

  • Adjusted the knockback of the Bounty Hunter's gun

  • 'Bomb' Relic no longer falls through platforms

  • Experience orbs now spawn over the whole enemy, rather than in a box at their origin

  • Adjusted stage-based enemy damage scaling

  • Combat shrines in the sewer will now spawn Ratkin rather than Slimes

  • Gold Goblin now turns around when it runs into a wall

  • 'Throwing Axe' now has a sound effect

  • Flying enemies can now fly through platforms

  • Improved animation of Animated Weaponry's attacks

  • Animated Weaponry can no longer attack the moment they spawn

  • Elevators in the Sewer now have platforms in the background

  • Improved the descriptions of the following relics

    • King's Gambit

    • Bloodlust

    • Wind Blade

Meshef

  • Slowed down his slam and swipe attacks to make them easier to react to

  • Will no longer attack immediately after spawning

Anarayloth

  • Anarayloth's hands will float higher before slamming to improve readability in some situations

  • Anarayloth's hands now have a limit to the distance they can travel

UI/UX

  • Improved readability current effect of upgrades in the shop

  • Improved readability of text in talk bubbles

  • Improved readability of disabled buttons for Yes/No prompts

  • Improved readability of numbers on the Stats screen in the Museum

  • Players can now choose their costume with the interact button

  • Players can now leave Love's Crafts with the cancel button

  • New sound effects for purchasing upgrades at Love's Crafts

  • Updated font for achievement popup after a run

  • Level up screen now correctly shows the Level Up Description for relics you already have

  • Shrine Activation cost no longer overlaps the shrine name

  • Costume list now properly scrolls with keyboard input

  • Removed the 'Halfrate Vsync' option and replaced it with a frame rate dropdown

  • Improved presentation of non 16:9 resolutions

  • Added an icon letting players know if they unlocked new charms to Love's Crafts

  • Relics now appear in front of the level up screen during a run

  • Controls now only show for current control type on pause menu

  • The game now tells players why they can't pick up a duplicate Active Relic

Source

Steam News / 24 September 2025

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