Update history
Latest Dark Sea updates
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- Dark Sea
Yet Another Crash Fix
V1.0.8 Beacons have been further optimized to prevent excessive gpu strain and crashes. Heading updates have been connected to distance updates in the navigation screen. They now both update at .5 second intervals. Big…
Announcement - Dark Sea
Quality of Life V2
V1.0.7 Change Log fixed being able to click on the systems screen buttons. You must now use the physical controls as intended submarine docking collider now has higher tolerances, making it easier to slide in docking st…
Announcement13 changesFixGameplay - Dark Sea
The More Spookier Update
This update adds more spooks, frights, screams and shouts, specifically: More Comms Sounds Events "Friends" Also made some minor adjustments to terrain and environment in some places. I hope you enjoy :D
Announcement1 changeGameplay - Dark Sea
Quick Patch
Fixed a bug (I hope nobody found) where the final convergence field could decide to not have a primary node, rendering the game impossible to finish. Not good, I know. Hot spots (possible primary node locations) now hav…
Announcement2 changesFixGameplay - Dark Sea
QOL Fixes
Changes Increased engine reliability, so it should start more often now. Fixed a missing ignition sound effect. Modified linear damping on sub so it drifts less. Should make docking less frustrating.
Announcement2 changesFixGameplay - Dark Sea
Small Update
Fix Crashing caused by having lots of beacons deployed at once, and some being really far away. Idk man... Changes Increased size of convergence well node center. Should be easier to locate with phase anchor array. Adde…
Announcement5 changesGameplay - Dark Sea
Hotfix
clicking the systems screen buttons with mouse broke the physical buttons. whoops. should be fixed.
Announcement1 changeFix



