HomeGamesUpdatesPricingMethodology
Steam News12 June 202624d ago

Lore. Loore. Sounds weird now.

I have to do most of the writing for the project. Including whatever this is. This may not give you hope for the overall project. I understand.

Full notes

Full Dark Ride: Sweet Dreams update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change0 removals
  • Performance
changedThis is hard. You bury it too deep, it's never found, or you just literally can't justify the effort. Too shallow or too unsatisfying and there's no reward vibes. You are a small blonde girl who has snuck into a house to steal the food and crash the house of a hard-working bear family and you have to find just the right bed to sleep in.

Dark Ride: Sweet Dreams changes

changedThis is hard. You bury it too deep, it's never found, or you just literally can't justify the effort. Too shallow or too unsatisfying and there's no reward vibes. You are a small blonde girl who has snuck into a house to steal the food and crash the house of a hard-working bear family and you have to find just the right bed to sleep in.

I have to do most of the writing for the project. Including whatever this is. This may not give you hope for the overall project. I understand. Despite my wandering mind and predisposition for bullsh*t, the story itself is good.

Story? you may say? I thought this was just a theme park ride thing that I put on my face. Which is true. But there is a through line that we have been working on for a long time. It's like too much Socrates. We have too much of Socrates.

You just keep asking "why?" And you end up in a rabbit hole in a warren of rabbit holes. You become a rabbit. You move your nose a lot and twitch. Your eyes, like other prey animals, are on the side of your head offering you near wraparound vision to watch for predators. Socrates. And rabbits. And holes. Get it?

Why is there a theme park?

Who built it?

Why did they build it?

Where did they put it?

What is that place like?

Who lives there?

What was it like before it was built?

How did they build it?

How did they get the money to build it?

Do you ever play a game and wonder if there is more? Like, Easter eggs are great. But what if there aren't any? What if:

The people making the game just did not put any in there?

But if there are eggs about, how deeply are they buried? Have you ever wandered around in a Zelda game for 45 minutes lighting all of the torches in a village to see if it did something weird? (It did not.)

Have you ever realized that there was a Morse code hidden in something, and you just COULD NOT be bothered to decode it? Because you just did not give the creators of that media any credit? (Drink your Ovaltine? Wtf.)

On the other hand, have you ever played a game or watched a movie where the Easter eggs were seemingly just. Not. Hidden? Like you are smacked in the face with yellow egg goo? The movie practically asks if you want them sunny side up?

This is hard. You bury it too deep, it's never found, or you just literally can't justify the effort. Too shallow or too unsatisfying and there's no reward vibes. You are a small blonde girl who has snuck into a house to steal the food and crash the house of a hard-working bear family and you have to find just the right bed to sleep in.

That didn't land, did it. Dangit. I really thought I could work a Goldilocks reference in here. See? Too deep of a reference. Too shallow in the application. Unsatisfying while still being just a little confusing. It's hard.

Hey. Btw. The theme park has a back story and you can find stuff. It's never going to be super deep. It's never going to be a Beale cypher wrapped in a Caesar cypher that you then use a Drogan's Decoder Wheel on. But there is stuff in there. It's not required in order to have a good time. But you might find it satisfying if you poke around. Don't expect a lot yet. Expect more as we go.

Source

Steam News / 12 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.