HomeGamesUpdatesPricingMethodology
Steam News18 March 20263mo ago

Cart interaction

Controller Interaction Improvements We’ve overhauled how controllers interact with the cart. Inputs should now feel more responsive and reliable during interaction with the cart.

Full notes

Full Dark Ride: Sweet Dreams update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions1 change0 removals
  • Gameplay
  • Fixes
changedController Interaction Improvements We’ve overhauled how controllers interact with the cart. Inputs should now feel more responsive and reliable during interaction with the cart.
fixedTeleportation Bug Fixes We’ve addressed several issues related to teleportation — including cases where players were getting stuck, landing in the wrong location, or experiencing unexpected behavior during the ride.

Dark Ride: Sweet Dreams changes

changedController Interaction Improvements We’ve overhauled how controllers interact with the cart. Inputs should now feel more responsive and reliable during interaction with the cart.
fixedTeleportation Bug Fixes We’ve addressed several issues related to teleportation — including cases where players were getting stuck, landing in the wrong location, or experiencing unexpected behavior during the ride.

Controller Interaction Improvements We’ve overhauled how controllers interact with the cart. Inputs should now feel more responsive and reliable during interaction with the cart.

Teleportation Bug Fixes We’ve addressed several issues related to teleportation — including cases where players were getting stuck, landing in the wrong location, or experiencing unexpected behavior during the ride.

Source

Steam News / 18 March 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.