Full notes
Full Dark Hours update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello burglars,
What changed
- Events
- Maps
- Fixes
- Gameplay
- Store
- UI and audio
I'm back today to announce that we're rolling out a new regular update! In this update, you'll find a brand-new seasonal event, Summer Break, bringing a new seasonal gameplay, sunny decorations, exclusive cosmetics, and multiple bug fixes!
🌴 Summer Break Event
Summer is here, and Dark Hours is trading horror for sunshine with our brand-new seasonal event: Summer Break! From now to July 20th, here is what you can enjoy in this event:
Fully decorated maps & lobby inspired by summer vacations
Find beach balls and throw them at targets across the maps to earn seasonal tickets
Exchange your tickets for exclusive themed cosmetics
Find more details about the event in this dedicated news:
🔧 Bug fixes and general improvements
We've also made a number of bug fixes and general improvements to enhance your overall experience. You can find the full list of changes in the detailed patchnote just below 🔽
Patchnote #88 for Dark Hours (v1.0.26940)
Monsters
- Hideout Behavior FixFixed cases where monsters could get stuck repeating the same action when a player was hidden in a hideout, such as lockers or Cruise Ship wall hideouts.
- Monster Navigation ImprovementImproved overall monster navigation, reducing cases where monsters could get stuck while moving.
Hidebehind
Gate Interaction Fix: Restore the Hidebehind's intended ability to pass through metal gates / grids / locked doors.
Light Interaction Fix: Restore Hidebehind reactions and interactions to strong lights.
Banshee
- Frozen Camera FixFixed an issue where the camera could be blocked after being caught by the Banshee.
Trickster
- Stuck Behavior FixFixed cases where the Trickster could get stuck in one location.
- Appearance FixFixed an issue where the Trickster could only appear partially.
Gameplay
Mission Rewards Update: Mission rewards are now granted at the end of each heist, instead of waiting until the end of the heist night.
Level Design
- Power Plant Loot Clipping FixFixed an issue where a loot item could appear through a wall on the Power Plant map.
Achievements
- "Don't Blink. Ever." FixFixed an issue where the achievement would not unlock when breaking a Stone Stalker with a Fire Extinguisher.
Summer Break Event
Event Now Live: The Summer Break event is now active in-game.
- New Seasonal CustomizationsAdded new customization items to unlock.
- Balloon Shooting MinigameAdded a new minigame where players can shoot at beach ball targets.
UI
Lobby Code Space Fix: Lobby codes are now automatically trimmed of any leading or trailing spaces that could prevent them from being recognized as valid.
General
- Multiplayer Stability FixImproved overall stability in multiplayer sessions.
Lighting and Visual Polish: Various adjustments to overall lighting and visual polish across the game.
Source
Changelog.gg summarizes and formats this update. How we read updates.
