Full notes
Full Dark: Frontier update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Server
- Fixes
Hi everyone, PotatoFaceJames here! Spent some time this week doing more utility and bug fixes. Got a LOT of great feedback from everyone, as a lot of what is on this list was feedback from users.
v1.0.0.1 Patch notes:
General
Added water physics and post processing for the water in Frontier
Added Sprint Function: Click in movement to sprint
Rogue doesn't have sprint, still has dash ability
2 seconds of stamina/2 seconds recharge, still working on audio cues
Updated Server Browser
New Quickmatch button
Easier interaction + visual feedback
Updated Weapon physics
Velocity based
better hit responses
can hit multiple enemies with one swing
Paladin
smite now works even if not grabbing sword (this lets the player wield the sword in either hand)
shield has more reliable hitbox
Wizard
haptic feedback on spells
fixed particle effect overglow on fire/ice beam
Thank you to our Patreons and Players! Your feedback, support, and encouragement is THE most valuable thing to us! PotatoFaceJames
Source
Changelog.gg summarizes and formats this update. How we read updates.
