Update log
Full Dark Dominion update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Performance
- UI and audio
- Fixes
- Store
- Gameplay
Dark Dominion — Bug Fix Update
Hello everyone!
We have released a new bug fix update for Dark Dominion, focused on improving the interface, controls, animations, and overall game stability.
Interface and Controls Fixes
- Fixed an issue where pressing ESC did not always close the inventory or equipment window correctly. The key now works more consistently and no longer causes menu overlap.
- Fixed a bug where the equipment window could remain stuck on the screen above other UI elements, blocking the player’s view. Reopening the menu should no longer cause widgets to overlap or freeze.
- Fixed incorrect slot selection order in the equipment menu, for example when switching between items or trying to equip gear. Slot selection now works in a more consistent and predictable way, as intended.
Gameplay and Animation Improvements
- Fixed several issues related to certain skills and their animations.
- Increased the speed of knockback and dodge animations by 20%, making movement and combat feel more responsive.
Localization
- Fixed part of the Chinese localization issues. Around 30% of the known Chinese translation problems have been corrected so far, and we will continue improving it in future updates.
Other Improvements
- At the beginning of the game, the knight who gives the player the first equipment is now highlighted, making it easier for new players to understand where to go.
- Improved several minor UI, sound, and gameplay-related issues.
We are continuing to work on bug fixes, improvements, optimization, and player feedback.
Thank you for staying with us and helping us make Dark Dominion better!
Source
