Update log
Full Dark Dominion update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hello everyone!
Extracted changes
- Gameplay
- Fixes
- Performance
We have released a new bug fix update based on player feedback and our internal testing. This patch focuses on improving the early game experience, fixing several gameplay issues, and polishing some visual and technical elements.
Changes and fixes:
Added the Teleport Stone to the player’s inventory from the start of the game.
Added the ability to skip the initial intro cutscenes.
Improved gamepad/controller support.
Fixed camera behavior during the opening walking scene.
Fixed a bug where an enemy could stand up again after being killed with a fatality/finisher.
Fixed several texture issues across different locations.
Fixed cases where the player could fall through the level geometry.
Improved stability in some areas to reduce freezes and short gameplay interruptions.
Added minor technical and visual improvements.
We are continuing to work on fixing the remaining issues reported by players. Thank you for your patience, support, and feedback — it helps us improve the game step by step.
Source
