Update log
Full Dark Deity 2 update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Performance
- Gameplay
- Fixes
Patch Notes 1.07
Fixed an issue where movement range could persist through taking an action and cause units to run in place in odd ways and potentially crash the game in certain circumstances. This was one of the more commonly experienced game breaking issues so if you ran into something similar there is a really strong chance it was this.
Changed the text of the kindling ring to better suit its effect
Fixed an issue with enemies not spawning with correct stats when the random enemies customization was live
Fixed an issue with the radiance ring applying blind to allies in AOE Restoration spells
Fixed an issue where class changing could override menu functionality and crash the game
Fixed an issue where over 100 xp could be gained, resulting in a lost levelup
Fixed a crash where poisoned units with mastery below 0 could cause ability scaling to break. Poison no longer reduces Mastery below 0.
Source
