Full notes
Full Darfall update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello warriors,
What changed
- Balance
- Gameplay
- Maps
- Events
- Fixes
- Performance
We’re excited to announce the latest update, bringing new features, balance changes, and improvements that many of you have requested! Dive into the refreshed experience and get ready for tougher challenges.
What do we want to achieve with this update?
Add more tension to night waves, with larger and more challenging enemy attacks
Make raiding enemy camps during the day more difficult. At higher difficulties, your hero and a small squad will no longer be enough to conquer every camp
Make defending your base and outposts during the day more challenging
Tailor the difficulty options to your skill by allowing you to choose from multiple difficulty levels
On the other hand, for players who found the game too challenging, we’re introducing the new Explorer difficulty, offering a more forgiving experience
Endless Mode
Located in the Survival section
Unlocked from the start for all biomes!
In each round, try to outdo yourself and everyone else
Sooner or later, the undead and demons will defeat you
Share your achievements in the share-your-score channel on our Discord
New Difficulties
Choose from one of five difficulty levels, for both Survival and Campaign.
If you prefer an easier path, Explorer is the right choice for you. If you already know the game mechanics and enjoy a high challenge, Chaosborn is the difficulty for you.
Medium will no longer be as easy as before! You might even need to switch to Easy!
Changelog Summary
New Features
Survival: Each biome now has its own Endless Mode
Added two new difficulty levels: Explorer and Chaosborn
Balance
Outposts now consume 1 Charcoal
- SurvivalAdjusted Night Waves based on difficulty
- SurvivalAdjusted Orc raids
- SurvivalAdjusted Daily Undead assaults
Improvements
Campaign: Enhanced environmental visuals in Mission 2 - Passage into Doom
Added achievements for Campaign and Survival on Chaosborn difficulty
Fixes
- SurvivalFixed an issue where achievements could trigger on the wrong difficulty
- Scenario EditorDisabled mountain undo to prevent graphical glitches and performance problems
We appreciate your continued support and feedback. Please share your thoughts on our Discord or in the discussion below to help us further improve the game!
To Battle!
Source
Changelog.gg summarizes and formats this update. How we read updates.
