Full notes
Full Darfall update
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Repeated intro
Greetings,
What changed
- Gameplay
- Maps
- UI and audio
- Fixes
the latest patch for Darfall is ready and released.
It brings the much requested order queuing by holding SHIFT
as well as enemies now prioritize your frontline units, instead of moving directly at your archers in the back.
Future Updates
To mention just a few, following improvements are planned for the next week:
- patrol command
- cloud sync
- manually set ballista/tower target
1.0.8 Patch Notes
Improvements
Added: Option in the main menu to lock camera rotation during cutscenes
Added: Option in the main menu to disable screen cursor lock
Added: Player unit orders can now be queued by holding SHIFT
Campaign: Map saves now persist until you proceed to the campaign map
Improved: player selection and enemy targeting in large scale battles
Improved: AI now prioritizes targeting front-line units
Repair all button can now be keybinded
Fixes
Campaign: Structures cannot be destroyed while invisible enemies are present in Mission 7
- CampaignFixed enemies walked around walls in Mission 7
Campaign: Possible fix for Bryn appearing prematurely in the bushes side quest in Mission 5
- CampaignFixed misleading bridge that appeared accessible for following Ragnok in Mission 3
Campaign: Final boss now teleports to summon portals instead of walking there
If you encounter any issues or want to share a suggestion, feel free to do so in our discord suggestions forum, or bug-reports forum respectively.
Farewell, SquareNite team from beyond the darkness of Darfall Wastes
Source
Changelog.gg summarizes and formats this update. How we read updates.
