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Steam News9 May 20251y ago

1.0.1 Patch Available Now!

Greetings, in this patch we are addressing some of the early issues! In a rare case, if your mission 2 got stuck and Aran'Thal mages never arrived, please: - either write us email at info@darfall.

In this update2

Full notes

Full Darfall update

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Repeated intro

Greetings,

What changed

7 fixes0 additions0 changes0 removals
  • Fixes
  • Gameplay
fixedFixesCampaign: Fixed rare case where a campaign save is not visible in Load Game after force quitting a game
fixedFixesCampaign: Fixed possible soft-lock where Aran'Thal mages would not arrive at the end of Mission 2
fixedFixesCampaign: Fixed issue where moving spider egg in inventory would add +1 to quest progress in Mission 2
fixedFixesFixed Engineer's Ale for Everyone could produce issues if the worker dies before beer reaches him
fixedFixesIf you encounter a bug or have a suggestion, feel free to drop it in our Discord: - Bug Reports - Suggestions
fixedFixesThank you for your support and patience.

Darfall changes

fixedCampaign: Fixed rare case where a campaign save is not visible in Load Game after force quitting a game
fixedCampaign: Fixed possible soft-lock where Aran'Thal mages would not arrive at the end of Mission 2
fixedCampaign: Fixed issue where moving spider egg in inventory would add +1 to quest progress in Mission 2
fixedFixed Engineer's Ale for Everyone could produce issues if the worker dies before beer reaches him
fixedIf you encounter a bug or have a suggestion, feel free to drop it in our Discord: - Bug Reports - Suggestions

in this patch we are addressing some of the early issues!

In a rare case, if your mission 2 got stuck and Aran'Thal mages never arrived, please: - either write us email at info@darfall.com or just ping us on Discord - or provide us with any contact by replying to this steam post!

We will send you the completed mission 2 save file and you can continue immediately where you left off.

1.0.1 Patch Notes

Fixes

  • CampaignFixed rare case where a campaign save is not visible in Load Game after force quitting a game
  • CampaignFixed possible soft-lock where Aran'Thal mages would not arrive at the end of Mission 2
  • CampaignFixed issue where moving spider egg in inventory would add +1 to quest progress in Mission 2
  • Fixed Engineer's Ale for Everyone could produce issues if the worker dies before beer reaches him

If you encounter a bug or have a suggestion, feel free to drop it in our Discord: - Bug Reports - Suggestions

Thank you for your support and patience.

Farewell, The SquareNite team — from beyond the darkness of the Darfall Wastes

Source

Steam News / 9 May 2025

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