Full notes
Full Danmo Three Kingdoms: Battle of Wits update
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What changed
- UI and audio
- Maps
- Gameplay
- Balance
- Events
Danmo Three Kingdoms: Battle of Wits changes
Greetings, Lords! On April 24th, we are releasing a major, content-rich update! In this version, we are implementing the previously teased UI overhaul and Random Events, while introducing"Special Units,""General Bonds,"and game-changing"New Strategies"to the battlefield.
To welcome more strategy enthusiasts, a 14-day 20% limited-time discount starts on April 24th! Furthermore, we will launch a Limited-Time Free Trial (Online Ver.). The Demo allows you to experience select levels and content, and most importantly, it supports cross-play with official version players! Invite your friends to join the fray for free!
Here’s a sneak peek at the April 24th update:
🎖️ [Major Feature: Special Units System]
Break the limits of basic Infantry, Cavalry, and Archers. Elite units with specialized mechanics are joining the battlefield to elevate your tactical decision-making.
Multi-Tier Evolution: Generals are no longer restricted to a single unit type. Now, upon reaching Levels 3, 6, and 9, Generals will unlock specialized branching/elite unit types.
Strategic Customization: Whether you pursue the devastating damage of Heavy Shock Cavalry or the utility of Specialized Infantry, you can configure unit branches at different level milestones based on enemy compositions.
⚔️ [Tactical Innovation: New Strategies & Pre-Battle Setup]
Generals enhanced with new Strategies can now freely configure which skill to carry before the battle starts!
✨ New Strategies & Assignments:
Liu Bei, Cao Cao, He Jin: [Recruit Talent]
Zhuge Liang: [Master Strategist]
Jiang Wei: [Regroup & Rally]
Huang Yueying: [Unfailing Volley]
Pu Yuan: [Ever-burning Furnace]
Mi Zhu: [Enormous Profit]
Sima Yi: [Recall Troops]
Zhang Jiao, Nanhua, Yu Ji, Zuo Ci: [Heavenly Mandate]
Dong Zhuo, Yuan Shao: [Call to Arms]
Kuai Liang: [Bo Le's Talent]
Lu Bu: [Leaping Dragon & Tiger]
🔥 New Strategy Effects Revealed:
[Enormous Profit]: Gain gold equal to 100% of current funds. (Economy-tier god skill!)
[Call to Arms]: Sacrifice all gold to gain 10% of that value as Power, distributed among all active units. Can exceed the power cap.
[Recall Troops]: Withdraw all teams from the battlefield in their current state (friend and foe). They can be redeployed next turn. (Reset the battlefield!)
[Regroup & Rally]: Current active teams' power becomes 1; recovers 100% power at the end of the turn. (High-risk, high-reward counterplay.)
[Recruit Talent]: Gain +2 Recruitment points in the next Domestic Affairs phase.
[Bo Le's Talent / Furnace / Volley]: Gain upgrade items based on 100% of your Stables / Forges / Archery Ranges.
[Heavenly Mandate]: Gain 1 random Strategy. (Note: Discover more mysterious effects like "Master Strategist" in-game!)
🛡️ [System Depth: Bonds & Map Encounters]
General Bonds: Deploying specific combinations will trigger attribute bonuses or unique mechanics.
World Map Random Events: High-risk, high-reward encounters like tomb exploration or traveling merchants await during your march.
🎨 [User Experience: UI & Internal Affairs]
Formation UI Overhaul: Features multi-dimensional filtering and "Preset Slots" for 1-click swaps.
- Enhancement UINew visuals and a "Trade Enhancement Counts" mechanic for flexible resource management.
🌍 [Localization Rework]
Japanese & English Revamp: We've completely remade the English and Japanese text for a smoother, more accurate experience.
On April 24th, the flames of war return. See you on the battlefield, Lords!
Source
Changelog.gg summarizes and formats this update. How we read updates.
