Full notes
Full Danmo Three Kingdoms: Battle of Wits update
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What changed
- Compatibility
- Gameplay
- Maps
- Events
- Balance
- Performance
Danmo Three Kingdoms: Battle of Wits changes
⚠️ [Important: Multiplayer Compatibility] Please note that due to updates in the connection protocol, Multiplayer is NOT compatible between new and old versions. Please ensure your game is updated to the latest version to play with others.
📉 [Early Game Progression Adjustments]
Roster Expansion: To smooth out the early game curve and ensure you have sufficient combat power, you will now receive 8 Generals immediately upon logging in to supplement your starting roster.
- Progression BoostIncreased Experience and Reputation rewards for Beginner Stages to reduce the grind and help you unlock core content faster.
⚔️ [New Content]
- Bounty ScenarioAdded a "Limited-time Bounty Scenario" to Multiplayer Mode. This scenario offers a tougher challenge but yields significantly higher resource returns upon completion.
⚖️ [Balance Changes]
- Deployment CapIncreased the Deployment Points (Cost) for the "End of Yellow Turbans" scenario to 50 , allowing for more flexible tactical setups.
Map Balance: Rebalanced resource nodes across the map for a more logical strategic flow.
🛠️ [Optimizations & Fixes]
Visuals: Polished and optimized character portraits for certain NPCs.
Clarity: Refined gameplay text descriptions and Help images to make mechanics easier to understand.
- Bug FixFixed an issue where the difficulty selection would sometimes fail when creating a multiplayer room.
Source
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