Full notes
Full Damascus update
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What changed
- Gameplay
- Balance
Questing Update! - Patch 1.28
The much anticipated Quest Update is finally live! We've added 7 new quests, a whole host of new items, a new cave dungeon, a complete overhaul to the guildwork skill and a new boss fight. So far this has been the biggest update we've ever done for Damascus and we are very excited to share it with you all!
Guildwork can now be done with skilling! Contracts award guild points which can be spent at the Guild Master in Dominia, go check it out!
Patch 1.28
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General
+ Added the Plasma Vial Package to the Dragon Plasma Store on Punk Hazzard. + Added the Airtight Vial Package to the Explosives Components Store on Punk Hazzard. + Added a Bank next to the furnaces and anvils on Regular Island. + Added a Noting Machine on the east side of Punk Hazzard. + Added Exchange Clerks next to the bank in Dominia. + Added a Guildwork Board to Punk Hazzard. + Goliver's Lair got a home makeover. + Adding a cosmetic room above the bank in Dominia. + Relocated the Cosmetic Wardrobe to the cosmetic room in Dominia. + Added Cosmetic Wardrobes to all major cities. + Shalk's Cosmetic Store has been relocated to the cosmetic room above the bank in Dominia. + Added the Copper Conundrum quest. + Added the Actually Actuators quest. + Added the Bone and Bow quest. + Added the Some Goblins Want To Farm quest. + Added the Intro to Damascus quest. + Added the Punks of Hazzard quest. + Added Gemstones to the game. They can be acquired through mining Gemstone Rocks and require a Mining level of 50. + Added Ancient Green Dragons to the game. They have a combat level of 302 and attacks with Melee. + Added Ancient Blue Dragons to the game. They have a combat level of 303 and attacks with Melee. + Added Ancient Red Dragons to the game. They have a combat level of 305 and attacks with Melee. + Added Ancient Yellow Dragons to the game. They have a combat level of 310 and attacks with Melee. + Added the Mutated Hydra to the game. It has a combat level of 376 and attacks with Ranging. + Added the Unholy Bulwark to the game. It has a 1 in 150 drop rate from the Mutated Hydra. + Added the Gladiatorial Ring to the game. It has a 1 in 300 drop rate from the Mutated Hydra. + Added the Cursed Claws to the game. They are now a 1 in 300 drop from the Cursed Yeti and require 80 psychic to equip. They have replaced the Plasma Belt drop for the Yeti. They must be charged with Cursed Actuators to deal damage. + Added Cursed Actuators. They require E. Ice, 10 Greater Actuators and 100 Coins to make 5. + Add the Hermit. He is an NPC nearby the Cursed Yeti who explains to the player what Cursed Actuators are. + Added skilling contracts to Guildwork. Players now have the option to either choose a combat contract or a skilling contract for Guildwork. The combat contracts work the same as before. With skilling contracts, players are now given a choice of 3 skills. They then receive 3 tasks of varying difficulty in the skill they chose. Players are awarded Guildwork Points for completing a task. Players get 10 points for an easy task, 20 points for a hard task, 30 points for a hard task and 50 points for a boss task. Players can spend these
Source
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