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Steam News27 November 20258mo ago

Patch 8 – Build n° 115,959

Hey everyone, We hope you've been enjoying the new content: view We're back with another patch that addresses multiple engine-related crashes, and focuses on gameplay and visual improvements (plus a brand new audio batt

In this update8

Full notes

Full DAIMON BLADES update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions5 changes2 removals
  • Gameplay
  • Balance
  • UI and audio
  • Maps
  • Compatibility
  • Performance
changedGameplay & CombatAdjusted attack speeds and combos for Berserker, Swordman, and Slicer.
fixedGameplay & CombatFixed parry issues with unstoppable NPC capacity.
removedGameplay & CombatUnbreakable NPC capacity removed (player’s parry was not breaking their attack)
changedVisuals & AnimationsDead king of the Giants’ tornad VFX polished and optimized.
changedVisuals & AnimationsUpdated Berserk BigSword/BigAxe animations and body simulation.
removedVisuals & AnimationsRemoved homing on some NPC when leaping.

DAIMON BLADES changes

changedAdjusted attack speeds and combos for Berserker, Swordman, and Slicer.
fixedFixed parry issues with unstoppable NPC capacity.
removedUnbreakable NPC capacity removed (player’s parry was not breaking their attack)
changedDead king of the Giants’ tornad VFX polished and optimized.
changedUpdated Berserk BigSword/BigAxe animations and body simulation.

Hey everyone, We hope you've been enjoying the new content: view We're back with another patch that addresses multiple engine-related crashes, and focuses on gameplay and visual improvements (plus a brand new audio battle theme out of the oven). Steam post image

📢 Patch 8 – Build n° 115,959

Gameplay & Combat

  • Adjusted attack speeds and combos for Berserker, Swordman, and Slicer.

  • Fixed parry issues with unstoppable NPC capacity.

  • Unbreakable NPC capacity removed (player’s parry was not breaking their attack)

Visuals & Animations

  • Dead king of the Giants’ tornad VFX polished and optimized.

  • Updated Berserk BigSword/BigAxe animations and body simulation.

  • Removed homing on some NPC when leaping.

Audio

  • New Battle Theme 4 assets and improved mix.

  • Pause in menu is also pausing the sounds

World & Biomes

  • Fixed some shadow issues on graveyard.

UI & Systems

  • Steam virtual keyboard added for redeem codes.

Stability & Engine

  • Various crash fixes related to shader, physical animation, particles, movie scene….

We’re continuing to monitor feedback and reports closely — thanks again for your support! We hope that this patch brings a better, more stable experience for all. Please consider leaving a review on Steam, it means the world to us!

Source

Steam News / 27 November 2025

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