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Steam News18 December 20205y ago

Corona Celestia Kickstarter Campaign

We have been working on CC for about a year and the prototype is now fully playable, even if it still lacks the bling, a lot of story content, and a proper UI.

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Full Daily Chthonicle: Editor's Edition update

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What changed

0 fixes1 addition4 changes0 removals
  • UI and audio
  • Maps
  • Store
  • Gameplay
changedWe have been working on CC for about a year and the prototype is now fully playable, even if it still lacks the bling, a lot of story content, and a proper UI. These are all to be decided in the future, but now we present the following features:
changedA procedurally generated cosmos with star systems, planets, planetary landscapes, lifeforms and biomes, archeological sites and finds, astronomical phenomena, human and alien cultures, and more.
changedEarning money with trade or exploration, allowing you to purchase a better ship or to upgrade it with better equipment of all kinds and purposes.
addedTactical combat with pirates and alien drones, which can mostly be evaded or weathered out. It has the main components but there are lots of tactical possibilities still being added to the mechanics.
changedGameplay live on Twitch TV

Daily Chthonicle: Editor's Edition changes

changedWe have been working on CC for about a year and the prototype is now fully playable, even if it still lacks the bling, a lot of story content, and a proper UI. These are all to be decided in the future, but now we present the following features:
changedA procedurally generated cosmos with star systems, planets, planetary landscapes, lifeforms and biomes, archeological sites and finds, astronomical phenomena, human and alien cultures, and more.
changedEarning money with trade or exploration, allowing you to purchase a better ship or to upgrade it with better equipment of all kinds and purposes.
addedTactical combat with pirates and alien drones, which can mostly be evaded or weathered out. It has the main components but there are lots of tactical possibilities still being added to the mechanics.
changedGameplay live on Twitch TV

We have been working on CC for about a year and the prototype is now fully playable, even if it still lacks the bling, a lot of story content, and a proper UI. These are all to be decided in the future, but now we present the following features:

  • A procedurally generated cosmos with star systems, planets, planetary landscapes, lifeforms and biomes, archeological sites and finds, astronomical phenomena, human and alien cultures, and more.

  • Earning money with trade or exploration, allowing you to purchase a better ship or to upgrade it with better equipment of all kinds and purposes.

  • Tactical combat with pirates and alien drones, which can mostly be evaded or weathered out. It has the main components but there are lots of tactical possibilities still being added to the mechanics.

  • Using your rover to travel across procedurally generated planetary landscapes, drill for resources and discover other interesting sites and treasures.

  • Lots of other stuff...

The main goal of our kickstarter campaign is to find the entusiasts who would be willing to check the prototype out and offer some constructive feedback, but also to raise some additional funds for the development.

If you find the concept promising, please consider checking out some of the links below.

Thanks!

Kickstarter Campaign

More information on Indie.db

Corona Celestia on itch.io

Gameplay live on Twitch TV

Source

Steam News / 18 December 2020

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