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Steam News12 May 20261mo ago

DA_RL 3.1 Update

Hi, I have finished and released a lot of new AI types for DA_RL. New AI Ambush - The enemy will be dormant until triggered by proximity or damage. It deals a first-strike bonus to the player.

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Full DA_RL update

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What changed

0 fixes2 additions4 changes0 removals
  • Gameplay
  • Balance
addedHi, I have finished and released a lot of new AI types for DA_RL.
changedNew AIAmbush - The enemy will be dormant until triggered by proximity or damage. It deals a first-strike bonus to the player.
changedNew AIBeserker - A melee brute that enrages below a certain HP threshold. It deals bonus damage when enraged
changedNew AIFleeing - An enemy will flee from the player when their HP goes below a certain threshold.
changedNew AIPack Hunters - Alerts nearby pack members on aggro and deals bonus damage when flanking.
addedNew achievementsI added some new achievements for gods and traps.

Hi, I have finished and released a lot of new AI types for DA_RL.

New AI

  • Ambush - The enemy will be dormant until triggered by proximity or damage. It deals a first-strike bonus to the player.

  • Beserker - A melee brute that enrages below a certain HP threshold. It deals bonus damage when enraged

  • Fleeing - An enemy will flee from the player when their HP goes below a certain threshold.

  • Pack Hunters - Alerts nearby pack members on aggro and deals bonus damage when flanking.

  • Ranged - Attacks the player at a distance with ranged attacks rather than melee attacks.

New achievements

I added some new achievements for gods and traps.

Source

Steam News / 12 May 2026

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