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Full D1AL-ogue update
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Repeated intro
Hello, this is Team Cherry Picker.
What changed
- Balance
- UI and audio
- Server
- Performance
- Events
- Security
D1AL-ogue changes
To improve the game's completeness and provide optimal balance, we intend to collect play logs during your gameplay via GameAnalytics.
🗓️ Collection Period
Game play logs will be collected from February 5th until the end of the GameAnalytics personal data retention period.
🧭 Purpose of Collection
Game balance improvement
Play flow and system improvement
📜 Privacy Policy
D1AL-ogue (hereinafter referred to as the 'Game') values the user's personal information and collects and processes user information as follows, in accordance with relevant laws and platform policies. Installing or using the Game signifies your agreement to these terms.
This policy is notified via the external link button (Privacy Policy) at the bottom left of the game's start screen.
1. Collection Tools
GameAnalytics (GA)
1-1. Information automatically collected via GameAnalytics
The Game automatically collects the following information through the SDK provided by GameAnalytics.
Device and System Information: Operating System (OS) version, hardware model, platform (Windows, etc.), device manufacturer.
Service Usage Records: Session ID, connection time, session count, network connection type (LAN/Wifi, etc.).
Region Information: Country information based on IP address (precise location below city level is not collected).
Game Version Information: Build version of the currently running game and Unity engine version.
2. In-game log information collected via Custom Events
We collect the following log data to ensure a smooth gameplay experience for you.
| 🛠 Play Balance AnalysisCollected to measure puzzle fatigue and maintain appropriate difficulty. Number of tile moves Number of Undos Time spent per stage 📊 Proficiency and Play ResultsAnalyzes the impact of player choices on the game world and player proficiency. Customer satisfaction Progress by character Number of special combinations used 📈 User Retention and ImmersionChecks the game's first impression and the story's engagement. Tutorial skip status Section entry and clear status In-game dialogue duration Final ending reached |
2. Purpose of Collection
Collected information is used solely for the following purposes:
Game balance improvement
Play flow and system improvement
3. Retention and Usage Period
Collected data is managed via GameAnalytics servers and stored for up to 12 months.
It is automatically destroyed thereafter.
Collected logs are stored in the form of de-identified statistics, making it difficult to track or identify individual users.
4. Provision to Third Parties and Consignment
This Game uses the analytics tool (GameAnalytics) provided by GameAnalytics Ltd. for gameplay analysis and service optimization.
Collection and Processing Entity: GameAnalytics Ltd.
Consigned Tasks: Analysis of in-game user activity data, error tracking, and statistics generation.
Data Management: Collected data is not provided or sold to third parties other than for analysis purposes and is managed in accordance with GameAnalytics' security guidelines.
5. User Rights
This Game does not collect direct personal identification information such as the user's real name, email, or phone number. However, the Steam ID (64-bit identifier) provided by the Steam platform and device identification information may be used as unique keys for data analysis.
Data Verification and Deletion: Users can control data linkage through Steam account settings or by deleting the game.
Platform Linkage: Authority regarding management and deletion of play data (achievements, play time, etc.) bound to the Steam account follows Valve Corporation's Steam Subscriber Agreement and Privacy Policy.
GA Data Deletion: If you wish to delete anonymized analysis data, you must request it from the developer or GameAnalytics including your Steam identifier to check if processing is possible.
6. Overseas Transfer
The Game's log data is transferred to and stored on overseas cloud servers (AWS - Amazon Web Services) operated by GameAnalytics for analysis.
Transfer Countries: Germany, Ireland, USA, etc. (AWS Global Regions)
Transfer Purpose: Analysis of game usage behavior and generation of statistical reports
Protection Measures: GameAnalytics protects data in compliance with the Standard Contractual Clauses of the European Union's (EU) General Data Protection Regulation (GDPR).
7. Use of Cookies and Tracking Technologies
This Game does not use web browser-based cookies. However, the following technologies are used for smooth analysis in the Steam environment.
GameAnalytics SDK: Automatically activated when the Steam app runs, distinguishing unique users by combining Steam ID and device specification information.
Collected Items: Game launch/exit times, level achievement, in-game purchase events, system specifications (CPU, GPU, RAM, etc.).
Blocking Method: You can restrict data transmission through Steam client settings or network blocking, but in this case, use of some in-game functions (statistics-based rewards, etc.) may be restricted.
※ Effective Date: February 5, 2026
Thank you.
Team Cherry Picker
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