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Steam News9 March 20263mo ago

End of Campaign Update

New Stuff Missions The last 4 missions for the campaign are complete, concluding the lead up to Global Domination mode. Grunt Trap A new terrain mechanic findable in the new missions and some of the new maps.

In this update9

Full notes

Full D.O.T. Defence update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes6 additions3 changes0 removals
  • Gameplay
  • Store
  • Maps
addedGrunt TrapA new terrain mechanic findable in the new missions and some of the new maps.
addedImproved VFXMost notably the chroma missiles have proper nuclear mushroom clouds. Also added more post processing to some effects.
addedNew Towers/Upgrades/PassivesInvaders got a new tower, and there is a smattering of new passives and a new upgrade, Cryo Bullets, for Wave Defence and Escalation mode.
addedBiome SwapsIn Escalation maps have a chance of swapping biomes. This was tech added for the upcoming Global Domination mode, but we liked it so much we added it to Escalation too!
addedNew MapsHungering Lands: A new joint wave defence/skirmish map.
changedNew MapsTriad: A skirmish map designed for 3 player games.

D.O.T. Defence changes

addedA new terrain mechanic findable in the new missions and some of the new maps.
addedMost notably the chroma missiles have proper nuclear mushroom clouds. Also added more post processing to some effects.
addedInvaders got a new tower, and there is a smattering of new passives and a new upgrade, Cryo Bullets, for Wave Defence and Escalation mode.
addedIn Escalation maps have a chance of swapping biomes. This was tech added for the upcoming Global Domination mode, but we liked it so much we added it to Escalation too!
addedHungering Lands: A new joint wave defence/skirmish map.

New Stuff

Missions

The last 4 missions for the campaign are complete, concluding the lead up to Global Domination mode.

Grunt Trap

A new terrain mechanic findable in the new missions and some of the new maps.

Improved VFX

Most notably the chroma missiles have proper nuclear mushroom clouds. Also added more post processing to some effects.

New Towers/Upgrades/Passives

Invaders got a new tower, and there is a smattering of new passives and a new upgrade, Cryo Bullets, for Wave Defence and Escalation mode.

Biome Swaps

In Escalation maps have a chance of swapping biomes. This was tech added for the upcoming Global Domination mode, but we liked it so much we added it to Escalation too!

New Maps

Hungering Lands: A new joint wave defence/skirmish map.

Triad: A skirmish map designed for 3 player games.

Hunters: A callback to Big Game Hunters from Starcraft 1, with heavy use of grunt traps.

No Zombies Land: Another community designed map, intended to be a meat grinder where all players are under assault from zombies.

Polish Language In!

Updates/Bug Fixes

So Much Optimization I can't remember it all

A bunch of game tuning I also can't remember it all, lots of community feedback has come in

Went back and added a bunch of barks and some general improvements and rebalances to a bunch of campaign missions.

Thanks for playing, and as always – we love hearing your feedback. Join the discussion, share your chaos combos, and let us know what you think! - RattleAxe Games

Source

Steam News / 9 March 2026

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