In this update6
Full notes
Full D.O.T. Defence update
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What changed
- Gameplay
- Events
- Maps
- Performance
- Balance
D.O.T. Defence changes
Commanders! A new update has landed for D.O.T. Defence, packed with new modes, missions, maps, and quality-of-life improvements. Here’s what’s new:
🎮 New Skirmish Modes!
Boss Mode: Replace your HQ with a super unit and dive into twin-stick shooter combat!
Armistice Mode: Ceasefires after a set time give you space to regroup and rebuild.
Warzone Mode: Face off against relentless Shadow Government waves – or use the chaos to crush your enemies.
These modes can be combined for ultimate mayhem.
🧪 New Campaign Missions
Dr. Strangehue’s revenge continues with two new Chromatech missions, marking the halfway point of the campaign.
💥 Campaign Difficulty + Scoring
Choose your challenge! Now with difficulty settings and a scoring system that rewards high-skill play, it's perfect for competing with friends.
🗺️ New Maps
Logic Gates: 1v1 Chromatech biome map for tight tactical battles.
- Dead EndA new wave defence map where barricade placement is key to survival.
🕹️ Keyboard + Gamepad Co-op
No more extra controllers needed! Play local co-op using just a single gamepad + keyboard/mouse setup.
🔧 Other Improvements + Fixes
New faction art by Tim Mack
Clearer metaprogression alerts
Buffs to expensive structures
Pathfinding optimisations
Harder Endless Mode (waves 20+)
Crash & localisation fixes
Screenshake toggle
Improved team AI in Skirmish
Wave defence balance: bonus resources now require early placement
Thanks for playing, and as always – we love hearing your feedback. Join the discussion, share your chaos combos, and let us know what you think!
RattleAxe Games
Source
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