Full notes
Full Cycled update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes5 additions1 change0 removals
- Gameplay
- Balance
addedNEW ABILITY
addedNEW PASSIVE TRAITS
addedNEW GAME MODIFIERS Positive:
addedNew action cancels the previous one
changedEnemies don't deal critical damage
addedAdded an indicator for Spiritual Strike Added some tutorials
Cycled changes
addedNEW ABILITY
addedNEW PASSIVE TRAITS
addedNEW GAME MODIFIERS Positive:
addedNew action cancels the previous one
changedEnemies don't deal critical damage
NEW ABILITY
NEW PASSIVE TRAITS
Spritual Strike applies Disease
Spritual Strike applies Chill
Spritual Strike applies Heat
NEW GAME MODIFIERS Positive:
New action cancels the previous one
Enemies don't deal critical damage
Negative:
Night time
Enemy attacks can apply effects
Added an indicator for Spiritual Strike Added some tutorials
Source
Changelog.gg summarizes and formats this update. How we read updates.
