Update history
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- Cycled
Release Update
Third Act! New bosses! New traits! Released game!!! There 4 heroes with over 40 abilities and 225 upgrades, almost 100 passive and modifiers Four worlds with 27 enemies and 10 bosses, over a couple of dozens of interact…
Announcement2 changesGameplay - Cycled
New Content Update for June 12
New quest: Paladin and Monk meet a Will-o'-the-wisp Changes Monk's spiritual strike now deals damage to all targets it goes through Puzzle room in Monk and Wizard quest is easier
Announcement2 changesGameplayBalance - Cycled
New Content Update for April 30
NEW QUEST Orc and Wizard find a new type of reward Fixed aiming issue with gamepad
Event3 changesFixGameplay - Cycled
New Content Update for March 9
NEW QUEST Hunter and Monk meet a pig overfed with medicinal herbs Changes Increased the delay when choosing a reward to avoid accidental selection
Event2 changesGameplay - Cycled
Balance Patch for Jan 25
Various balance changes. In general, the game is easier at the beginning. Hardcore mode will be added soon to make up for it. Tier 1 enemies have less HP (200->100) Tier 2 enemies have less HP (200->150) Stronger varian…
Announcement3 changesFixBalance - Cycled
Undead World Update
The world of the undead has been added along with new enemies, a boss and passive traits As always we are waiting for your feedback Have fun and great holidays!
Announcement1 changeGameplay - Cycled
New Content Update for Dec 12
NEW QUEST Wizard and Paladin encounter ghosts at night NEW ABILITY Changes: Small fixes We are also finishing work on the fourth world for the Christmas update
Announcement2 changesGameplay - Cycled
New Content Update for Nov 29
NEW ABILITY NEW PASSIVE TRAITS Spritual Strike applies Disease Spritual Strike applies Chill Spritual Strike applies Heat NEW GAME MODIFIERS Positive: New action cancels the previous one Enemies don't deal critical dama…
Announcement6 changesGameplayBalance - Cycled
New Content Update for Nov 22
NEW QUEST The Wizard and the Monk must prove themselves worthy to enter the great temple. The quest will end in Act 3 when it is released NEW ENEMIES Tier 1 enemies stronger variations NEW ROGUE-LITE MODE In rogue-lite…
Announcement6 changesGameplayPerformance - Cycled
Patch Notes for Nov 16
Added Action Queue. When the previous action finished its execution but didn't finish its animation, a new action will be performed when possible. Added 'Attack on Right Stick Release' option Balance changes: All Monk's…
Announcement2 changesGameplayBalance - Cycled
New Content Update for Nov 13
NEW ABILITY NEW PASSIVE TRAITS Paladin: Spiritual Strike gives 1 sec of invulnerability Hunter: Spiritual Strike deals more damage Wizard: Spiritual Strike recharges in 5 secs Monk: Spiritual Strike interrupts actions o…
Announcement13 changesFixGameplay - Cycled
Patch Notes for Nov 9
Added right stick aiming option Music isn't changing when you enter a new room Fixed Music bug Fixed Wizard's random magic element trait Fixed Walls in one of the rooms had no collision
Announcement2 changesFixGameplay





