Full notes
Full CYBERMATRIX update
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What changed
- Gameplay
Bug fixes:
the marker does not update the text
restarting the level does not work
The date is now displayed correctly in the level pack inspector.
the transition between levels in the level editor is made through a black screen
objects respond to the editor's hitbox for objects such as the Trajectory Drawer and others. without a physical shell
The cubitron gets buggy when replaying
buggy physics of the Triggerable Door
when replayed, the "destroy enemies" bar now disappears
when aiming with a hook in slow motion, the aiming hitbox is active for objects that cannot be hooked
Minor changes:
updated the "development" screen in the menu
changed the description for Tesla's Activation list
disabled Navigation by default for robots
Source
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