Full notes
Full CYBERDRIFTER update
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What changed
- Gameplay
- Balance
CYBERDRIFTER changes
Hi all,
With great pleasure I am happy to announce that Cyberdrifter has now launched out of early access and v1.0 is now officially live!
This is a huge milestone for me as an indie solo developer ːsteamhappyː
Additions:
Graphical updates
Gun added to mission
Homing added to disc toss
Run toggle
misc fixes
More content to come next year!
1 Cyber Drift Track
3 Cyber Blast levels
Disc Drift updates
Prologue chase & tank battle
I know there will be disappointed Pico & Quest Virtual Desktop users that aren't able to access at launch. I will begin work on upgrading the game engine so that it can add more up-to-date features and the functionality to detect other headsets.
REGARDING LAUNCH PRICE
As you can see I was unable to add a discount to the launch price due to a 30 day gap requirement from upping the cost of the game. Before launch Cyberdrifter was available in Early Access at £14.99 so for launch I added 30% for reasons most will understand. I will also not be able to enter Cyberdrifter into the Steam Winter sale due to the above. I know times are tough so if you want to hold off for 30 days I will be putting a 20% off discount live asap in January.
Enjoy your time on the GRID users! ːsteamthumbsupː
Source
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