Full notes
Full CYBERDRIFTER update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Server
I'm extremely happy to announce that Cyberdrifter is now compatible with Virtual Desktop!
The engine upgrade is now complete and OpenXR is fully implemented.
Tested internally with an Index, Vive, Quest2 and Quest3.
Additional updates:
Walk/Run/crouch and turn speeds increased.
Bike tutorial will only be shown once during the main mission.
Bike tutorial will only be shown once at the start of the Cyber Drift arcade game.
Disc eject times have been increased in the Disc player & Disc servers.
Misc. visual tweaks.
PICO owners: The PICO sdk has been integrated and the inputs have been mapped but I have a report from a PICO owner that it still isn't functioning as expected.
I have contacted PICO to ask if they will be kind enough to give me a headset to work with so fingers crossed and I'll keep you updated.
Source
Changelog.gg summarizes and formats this update. How we read updates.
