Full notes
Full CYBERDRIFTER update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Fixes
- Store
FIX UPDATE!
Apply the following cmd to Cyberdrifter launch options by right clicking the game in your library -
cmd /c "set OPENSSL_ia32cap=:~0x20000000 && %command%"
- - - -
It has come to my attention that the game may crash at or shortly after launch due to an open SSL issue with 10th Generation CPU's.
This is the report from Intel -
OpenSSL* 1.0.2 beta (Jun 2014) to OpenSSL 1.0.2k (Jan 2017) contain bugs that either cause a crash or bad SHA (Secure Hash Algorithm) values on processors with the SHA extensions, such as the recently released 10th Generation processor. Both bugs were fixed years ago; however, any application that uses the old version directly, or as one of its dependencies, will fail. Unreal Engine* version 4.13 (Sept 2016) to version 4.21 (Dec 2018) contains the old version of OpenSSL, so any game built using those versions is possibly affected.
Source -
I am working on a fix for this issue and will make an announcement when it's available.
Thanks for your understanding!
Please try the Demo to check if you are affected before purchase to avoid disappointment.
If anyone is experiencing this I may have found a temporary workaround until I find a way to update the in game code:
Instructions start at 1min 20 sec
[dynamiclink href="https://youtu.be/d9VD4wcGRUA"]
Source
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