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Steam News14 April 20262mo ago

Demo 2.2 Update: Augments, Enemy Intent, Achievements & Steam Cloud!

Demo 2.2 Update: Augments, Enemy Intent, Achievements & Steam Cloud! Demo 2.2 is here with new combat clarity, a brand-new augment system, Steam achievements, cloud saves, and more polish across the whole experience.

In this update9

Full notes

Full Cyber Tile update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes9 additions4 changes0 removals
  • Balance
  • Gameplay
  • UI and audio
  • Store
  • Performance
addedDemo 2.2 Update: Augments, Enemy Intent, Achievements & Steam Cloud!Demo 2.2 is here with new combat clarity, a brand-new augment system, Steam achievements, cloud saves, and more polish across the whole experience. Jump in, experiment with new builds, and let us know how the new balance feels!
addedEnemy Intent IndicatorEnemies now show what they plan to do on their next turn. The new Enemy Intent Indicator gives you clearer combat information, making it easier to plan ahead, react, and build smarter strategies in battle.
addedNew Augment SystemA new Augment system has been added to the lobby. You can now choose between Electric , Fire , and Vampiric augments before your run.
addedNew Augment SystemThis adds a new layer of build variety and gives each run a stronger identity right from the start.
changedAchievements & UnlockablesIn-game UI support
addedAchievements & UnlockablesYou can also unlock new transformation cosmetics through achievements, giving you extra long-term goals to chase while playing.

Cyber Tile changes

addedDemo 2.2 is here with new combat clarity, a brand-new augment system, Steam achievements, cloud saves, and more polish across the whole experience. Jump in, experiment with new builds, and let us know how the new balance feels!
addedEnemies now show what they plan to do on their next turn. The new Enemy Intent Indicator gives you clearer combat information, making it easier to plan ahead, react, and build smarter strategies in battle.
addedA new Augment system has been added to the lobby. You can now choose between Electric , Fire , and Vampiric augments before your run.
addedThis adds a new layer of build variety and gives each run a stronger identity right from the start.
changedIn-game UI support

Demo 2.2 Update: Augments, Enemy Intent, Achievements & Steam Cloud!

Demo 2.2 is here with new combat clarity, a brand-new augment system, Steam achievements, cloud saves, and more polish across the whole experience. Jump in, experiment with new builds, and let us know how the new balance feels!

Enemy Intent Indicator

Enemies now show what they plan to do on their next turn. The new Enemy Intent Indicator gives you clearer combat information, making it easier to plan ahead, react, and build smarter strategies in battle.

New Augment System

A new Augment system has been added to the lobby. You can now choose between Electric, Fire, and Vampiric augments before your run.

Each augment comes with its own:

  • Visual style

  • Effects and presentation

  • Combat bonuses and tradeoffs

This adds a new layer of build variety and gives each run a stronger identity right from the start.

Achievements & Unlockables

The game now includes a full Achievement System with:

  • Steam Achievements

  • Progress tracking

  • In-game UI support

You can also unlock new transformation cosmetics through achievements, giving you extra long-term goals to chase while playing.

Steam Cloud Save

Save data now syncs automatically through Steam Cloud, making it easier to continue your progress across devices.

Ability Unlock & Upgrade Feedback

Getting or upgrading an ability in the Hideout now has a new visual animation, making these moments clearer and more satisfying.

Gameplay Changes

  • Scarlet Wraith – Twin Slash can now be learned and used by the player.

  • Added new music tracks, including dedicated boss themes.

  • Polished the bonus level UX, including updated shopkeeper dialogue.

  • Rebalanced the game: fewer coins, fewer potions, and more enemy passives are now active even on the first difficulty.

Performance & Fixes

This update also includes performance optimizations and a round of bug fixes to help the game run more smoothly overall.

Thank You!

Your feedback keeps helping shape the game. Try out the new augments, check the new achievement unlocks, and let us know how the new balance, pacing, and combat readability feel. More updates are on the way!

Source

Steam News / 14 April 2026

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