Cyber Knights: Flashpoint
Steam News 12 March 20262mo ago

Update #74: Shifting Sand

Knights and mercs - let's take a look at tonight's update which has something juicy for for everyone. With Update #74, we've added 2 new classified Shadow Sites with exciting never-before-seen loot (6 new weapons, 3 new…

Update log

Full Cyber Knights: Flashpoint update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

2 fixes5 additions2 changes0 removals
  • UI and audio
  • Gameplay
  • Fixes
  • Events
fixedKnights and mercs - let's take a look at tonight's update which has something juicy for for everyone. With Update #74, we've added 2 new classified Shadow Sites with exciting never-before-seen loot (6 new weapons, 3 new armors, 6 new weapon mods, 2 new programs), added 4 new matrix templates to bring the Sluice node into more hacking encounters, and rebuilt the display for the timeline history in preparation for using it to track more events in the game. As we are following up on the Translations milestone, we've also made over 100 improvements to translation, fixed 15+ places where translations were missed and the English was still show and fixed a ton of places where a long translation might overrun or wrap badly in the UI.
addedOur Save Game Policy and UpdatesSince you'll always be seeing a lot of updates around here, we want to reiterate our saved game policy so everyone understands our commitment to your games. No saved game will ever be invalidated by an update. All new content and features will be added immediately to all saved games (with the reasonable exception of New Game options). You never have to restart if you don't want to. This is a studio commitment that we have made and kept for many years and games. We stand by it. So do not stress about the deluge of updates that is coming your way - heist on my good heisters.
addedNew Shadow SitesWith Update #74, we've released two new unique variations of Shadow Sites - a new Matsumoto underground code foundry boasting new programs and new armors as well as the UltraTek prototype weapons program for the Ocra HAR E-Rifle and accompanying unique weapon mods.
addedNew Shadow SitesThese new sites are options for your mercs who already have Shadow Site tags or add tags during your career. Be sure to get those mercs to 60%% Loyalty to be able to trigger the reveal of the site and the addition of the mission.
addedNew Shadow SitesIn total, this new round adds 2 new programs, 6 new weapons, 3 new armors and 6 new ER/Blade mods.
addedNew Matrix TemplatesWe've also added 4 new matrix templates that will help bring the rare Sluice node more into circulation. When you encounter a Sluice Node, you'll find that all of its connections are one way - either IN or OUT but never both. This forces special routing in and around the node, forcing you to often take "one-way doors" through the Matrix.

Knights and mercs - let's take a look at tonight's update which has something juicy for for everyone. With Update #74, we've added 2 new classified Shadow Sites with exciting never-before-seen loot (6 new weapons, 3 new armors, 6 new weapon mods, 2 new programs), added 4 new matrix templates to bring the Sluice node into more hacking encounters, and rebuilt the display for the timeline history in preparation for using it to track more events in the game. As we are following up on the Translations milestone, we've also made over 100 improvements to translation, fixed 15+ places where translations were missed and the English was still show and fixed a ton of places where a long translation might overrun or wrap badly in the UI.

Our small team of 3 game devs is hard at work bringing you the latest and great updates constantly. If you're enjoying the steady pace of improvement and expansions, please consider leaving a review!

Our Save Game Policy and Updates

Since you'll always be seeing a lot of updates around here, we want to reiterate our saved game policy so everyone understands our commitment to your games. No saved game will ever be invalidated by an update. All new content and features will be added immediately to all saved games (with the reasonable exception of New Game options). You never have to restart if you don't want to. This is a studio commitment that we have made and kept for many years and games. We stand by it. So do not stress about the deluge of updates that is coming your way - heist on my good heisters.

New Shadow Sites

With Update #74, we've released two new unique variations of Shadow Sites - a new Matsumoto underground code foundry boasting new programs and new armors as well as the UltraTek prototype weapons program for the Ocra HAR E-Rifle and accompanying unique weapon mods.

These new sites are options for your mercs who already have Shadow Site tags or add tags during your career. Be sure to get those mercs to 60%% Loyalty to be able to trigger the reveal of the site and the addition of the mission.

In total, this new round adds 2 new programs, 6 new weapons, 3 new armors and 6 new ER/Blade mods.

New Matrix Templates

We've also added 4 new matrix templates that will help bring the rare Sluice node more into circulation. When you encounter a Sluice Node, you'll find that all of its connections are one way - either IN or OUT but never both. This forces special routing in and around the node, forcing you to often take "one-way doors" through the Matrix.

So, be sure to scan ahead of yourself to see a Sluice node's connection set.

These additional templates also help buff the RCU matrix set for more variation and include Access Gate nodes as well.

We also fixed that one PTOR-Relay host that had 3 active CPUs! Never seen anything like it.

Rebuilt Timeline History

With this update, we've taken a moment to revisit and rebuild the timeline history. The old UI focused on a table where every row showed its full details but reduced the total number of rows you could see on screen and made it harder to post smaller events to the history log.

With this rebuild, we've compressed ever event down to a single line with its Title + Date. If you want to see the full details of the event, you can hover or select the event and it

Source

Steam News / 12 March 2026

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