HomeGamesUpdatesPricingMethodology
Steam News4 October 20259mo ago

Cut The Birch Beta 3.0

Beta 3.0 New: Now Player have STR, DEX and INT as an upgradeable stats in stats box UI Overhaul Graphic Overhaul Magic upgrades Changes: Now when upgrade hits max level it will show it Now spawning an eternal tree will

In this update3

Full notes

Full Cut The Birch update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions12 changes0 removals
  • UI and audio
  • Gameplay
  • Balance
  • Fixes
changedNew:UI Overhaul
changedChanges:Now when upgrade hits max level it will show it
changedChanges:Now spawning an eternal tree will consume your essence and then if you collect essence again you can spawn it again
changedChanges:Sets amount changed from 7 to 6
changedChanges:Item scaling changed +1 per 5 tiers -> +1 per 4 tiers
changedChanges:Damage reduction scaling per item level changed from +100% to +5% and base from 5-10% to 1-5%
Sets amount76Sets amount decreased, nerfDamage reduction scaling per item level+100%+5%Damage reduction scaling per item level decreased, nerfMovement speed scaling per item level+100%+10%Movement speed scaling per item level decreased, nerfCritical chance scaling per item level+100%+2%Critical chance scaling per item level decreased, nerf

Cut The Birch changes

changedUI Overhaul
changedNow when upgrade hits max level it will show it
changedNow spawning an eternal tree will consume your essence and then if you collect essence again you can spawn it again
changedSets amount changed from 7 to 6
changedItem scaling changed +1 per 5 tiers -> +1 per 4 tiers

Beta 3.0

New:

  • Now Player have STR, DEX and INT as an upgradeable stats in stats box

  • UI Overhaul

  • Graphic Overhaul

  • Magic upgrades

Changes:

  • Now when upgrade hits max level it will show it

  • Now spawning an eternal tree will consume your essence and then if you collect essence again you can spawn it again

  • Sets amount changed from 7 to 6

  • Item scaling changed +1 per 5 tiers -> +1 per 4 tiers

  • Damage reduction scaling per item level changed from +100% to +5% and base from 5-10% to 1-5%

  • Movement speed scaling per item level changed from +100% to +10%

  • Cooldown reduction now scales with upgrade which is increasing item roll range

  • Critical chance scaling per item level changed from +100% to +2% and base from 1%-2% to 3%-5%

  • Now you can have only 4 auras and they are active instantly after buying them

  • Critical chance, Damage Reduction and Ancient magic power is not affected by enhanced power

  • You can't craft potions, now you need to drop them

  • Reduced damage text number to 20 at same time

  • Portal upgrades balance

  • Enhancing is more expensive and scales with item rarity and enhanced power

  • Enemies scaling change

Fix:

  • Spellings in auras menu

  • Enemy counter bar was scaling with wrong value

  • Fixed bug where you could upgrade one item with no limits

Source

Steam News / 4 October 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.