Full notes
Full Cut The Birch update
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What changed
- Gameplay
- UI and audio
- Balance
- Fixes
Beta 3.3
New
Birch Upgrade: Item Rarity
Changes
Item stats amount now depends on item rarity instead of tier
Higher item rarity now gives more upgrade specks to item
Item tier now increases stat range instead of stats amount
Ui of items in shop got updated
Hit sound got changed
UI is no longer affected by low hp effect
Chance for flowers/iron changed from 20% to 35%
For now removed night button
Healing field now heals for correct value
Now energy shield is recovering permanently but if you didn't got hit for 5 seconds is starts recovering 10% per second
Enemies from tier 100+ now gives more enhancer xp example: tier 100 gives 1 xp, tier 105 gives 5 xp
Fix
When killing boss on lower tier your bonuses was set to lower amount
One house had bad collider
When player had more then 100 points to spend animation of text was splitting into two lines
Fixed potions placement
Fixed hp, mana and es regeneration
Mana reduction was not working on Normal attack and axe throw
Normal attack and axe throw was scaling mana cost wrongly
Load game window do not scroll horizontally any more
Fixed scaling of size for blood spikes
Game Balance changes
Portal Upgrades
More iron: 10% -> 5%
More portal xp: 10% -> 5%
More boss drop: 10% -> 5%
Birch Upgrades
More birch: 10% -> 5%
More xp: 10% -> 5%
Chance for rare resources: 0.4% -> 0.5%
More flowers: 10% -> 5%
Iron Upgrades
More birch: 10% -> 5%
More xp: 10% -> 5%
More iron: 10% -> 5%
More flowers: 10% -> 5%
Crystal Upgrades
Gems xp: 10% -> 5%
Items changes
Item rarity now increases stats by 5% instead of 20%
Item tier now increases stats by 30%
Rings now get only 30% of stats
Scaling per item level decreased by 50%
Source
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